Startup Lessons - a manual for aspiring entrepreneurs
jottit.com
jottit.com
Just before our exit, we ran our company from a condo. Here are some pictures under 'Environment'[1]. One major upside for us working in residential space was the cost. Electricity, rent/condo fees, parking, and internet fees are all less expensive than commercial rates. As well owning residential space is far less expensive than owning commercial space.
Have an office.
This should not be someone's apartment. It should not be a bunch of couches, though a couch for naps is good. It can be a coffee shop, though that's far from ideal. It should have tables and good wifi -- and some whiteboards if possible.
How is that a start-up lesson? Or even a valid piece of advice? Maybe the author(s) needs an office, but not everyone does.
Other pieces of advice are borderline useless:
Don't take too many shortcuts. Brute-force algorithms should be used judiciously. Encourage modularity when possible. Remember that ultimately components of your product might be worth money independently of the whole.
If you need this specific piece of advice, you can't understand this description of it.
All in all, this seems like a pot-pourri of oft-rehashed advice from blogs about starting up.
Probably this "article" seems to bad because it is not actually an article, but a wiki page where people have added their pieces of advice. Not a great strategy for writing a good article.
Exactly. Hopefully these will be useful guidelines for the next time around.
Be able to name names of users or potential users. They need to have a specific problem or pain point. Master that before moving on to bigger or better things, even if those bigger and better things are really tempting. If your product can serve multiple purposes, make sure it serves one of them completely before moving on to the others.
I realized that this is the most important advice that my mentor ever gave me. If you do this well, you really don't need to worry about anything else in this post.
I understand that this is tough in a B2C web app; you're not always sure who your consumer will be. But in a B2B app, this is the same advice as, "Find a Customer."
Working for a consumer (or consumers), busting your butt focusing on what is important to them, cures most of the other ills that the rest of this post addresses.
Just take a look at the rest of the bullets:
- Have a clear and consistent vision, but refine it as often as needed.
- Design is important.
- Build your product well.
- Iterate often.
- Do your homework.
- Work (mostly) normal hours.
- Have an office.
- Have a budget.
- Be direct when dealing with personal differences.
- Hold one another accountable.
- Leaders need to handle company resources impeccably.
- Provide communication channels.
- Use your human resources wisely.
- Poke your users often.
- Build a solid and regular communication network.
- Co-author any outgoing messages.
- Use language your users (and potential users) can understand.
These are all important, but if you think about it for a moment, having a customer automatically forces you to do most of these already. You won't even have to think about them. Your customer(s) will make you do them well.Even if what you build for your first set of consumers isn't exactly what you final product will be, it doesn't matter. They will make you get good at delivering something and that will be a good starting point for a more "industrial strength" product for everyone else.
Refining something built well for your early consumer(s) will be a lot easier than constantly thinking about what you're doing and how to do it. Do #1 well and the rest will follow.
This one does not seem to add anything whatsoever to the discussion. In fact, it is considerably less good than some of the stuff out there (e.g. http://www.paulgraham.com/startupmistakes.html ).