Between Kickstarter’s frauds and phenoms live long-delayed projects
arstechnica.com
arstechnica.com
I think Kickstarter gave a 'voice' to the market for new products that didn't exist before. Here people vote on new ideas with money, something any marketing manager can understand. And unlike Quirky people don't have to give up all rights to their product to a manufacturing partner.
So perhaps there is another company here, "KickDoer" which is the 21st century equivalent of FlexTronics or FoxConn.
Disclaimer: I'm the CEO/co-founder of Crowd Supply. Happy to answer any questions.
R&D always costs more than production, so wouldn't backers in theory pay more than market value to be first and part of the creation cycle?
Both wildly naive it seems, but I suspect that's how people imagine it. The demo videos usually show a "done-ish" product and downplay how much more needs to be done to actually ship it. And they always talk about how strong their team is and how it's totally doable even though it's not done yet.
The wifi lightbulb people come to mind. Total smoke and mirrors demo video and it took a major multinational getting involved to actually ship the product. That's the Belkin WeMo.
It's the "trust us" attitude and the generally soft spoken videos and collateral doing exactly what marketing is supposed to do. In other words it all seems so genuine, possible and down to earth in tone and builds up a trust factor. Even though the people behind the product are complete unknowns. Take away those videos and there would be a drastic drop in funding and not just because the videos explain features or benefits either or can go viral.
Designing the production flow, jigs and fixtures, quality control, training up people, all requires money and engineering time. The business and sales side of things requires time and money.
I've seen numbers of products stall out because the developers fail to get enough funding to go into production. Also in a lot of cases markets move slowly. You can introduce a product and the buyers will just nibble for the first year or two if you're not an established name. Your company has to be able to keep the lights on during that time.
People. Do the first 1,000,000 units HERE. Where HERE is the country you are located. If you can't make a profit that way, going to China doesn't magically fix that. I have yet to see a Kickstarter that actually had to go to China to be manufactured.
After 1,000,000 units, you have enough knowledge about manufacturing your product that you might be able to handle the switchover to China and not get killed.
And, if you aren't delivering 1,000,000 units, you shouldn't be going to China anyway.