Graphics Analysis of an NES Game's Select Menu
dustmop.io
dustmop.io
Also, if you develop for, say, the Apple Watch, there's a goldmine in looking at classic console games and how they made use of constrained resolution, memory, colors.
If Google Play Services decides to not burn all of my battery in busy waiting or whatever, and if I make zero phone calls and have a daily alarm, my smartphone battery will last between two and three days. When my phone was new and I was commuting with it, I would typically get between eight and ten hours on a charge.
I would happily double the thickness of any modern non-ruggedized smartphone in order to double its battery life.
Sounds like you got a dud phone.
but being serious, It's one of the trade offs of modern smart phones. THey're designed to last roughly a day of usage. If you use them like you used your old phone, you'd get 2-3 days out of them, but then you might aswell just run with an Alcatel[0] and get the super long battery life.
[0]: https://www.o2.co.uk/shop/phones/alcatel/1040/#contractType=...
Anyone who's even remotely techy knows why their smartphone battery lasts far less than a day on average. That doesn't mean that they're happy with the (often fashion driven) tradeoffs made by phone designers, or that they don't actually want a vaguely-smart-phone that also has battery life of a week or more.
https://www.google.com/?gws_rd=ssl#q=nes+cpu+overclock
I already fried my old SNES so I won't touch my NES but still worth reading.