(Oculus Rift feels like it's been right around the corner for like five years now. How long has it actually been? I guess only three years.)
(Oculus Rift feels like it's been right around the corner for like five years now. How long has it actually been? I guess only three years.)
That also makes me wonder how the first gen of sales will go, since Oculus is only shipping with an Xbox controller, dividing us devs on input solutions to target and limiting our options in VR quite heavily at first.
Then again, we're waiting til October for HTC/Valve to announce the final consumer Vive, and that'll be out by the end of 2015. And the Vive is quite an amazing experience.
~..death would take care of people who didn't know how to type..~ - Steve Jobs
Sometimes people build technologies that just aren't that attractive to people. I stretched a little for the Steve Jobs joke, but it turns out that sometimes you build something, it works, it's even pretty awesome, but a few years later it turns out that smartphones have 6" screens and tablets just seem less useful than they used to.
Or sometimes it's worse, and you build Google Wave to revolutionized and unify email, chat, and discussion boards and it turns out that people Just Don't Want your tech.