The store was also an issue they couldn't really figure out what they wanted, their own store, google play, amazon or any other 3rd party service.
It was way to expensive for what it did, under powered and obsolete out of the gate considering that you could buy cheaper and better Android4TV setups from DX or any other Chinese dealer at the time.
If you want a TV micro console done right look at the Shield TV from NVIDIA.
Pretty much the best hardware on the market at least as it goes for CPU/GPU combo some X86 CPU's might be slightly faster than the A15's.
Streaming capability from your PC (NVIDIA HW required) with pretty much no perceivable lag.
Streaming from the NVIDIA game cloud (GRID) with very little to no lag with a decent (10-20mbit stable) internet connection.
Tegra X1 specific game ports with quite a few games including HL2/Obox and Crysis 3 ports.
4K media support, including future 4K game streaming, the box can handle it it's about 2-3 times as powerful as the 360 in terms of pure GPU performance...
Its interesting to read the comments from the announcement here on HN and elsewhere which echoed a lot of the challenges. It is really too bad they weren't more successful than they ended up being.
How did Microsoft get the original xbox into a state of relevance?
Halo. I mean, there was a pile of other Xbox exclusive games at the time that probably helped -- Fable, Dead or Alive, Ninja Gaiden, Steel Battalion -- but the original Xbox pretty much made its name entirely on Halo and Halo 2.
By dumping an insane amount of money into it, and waiting until the 360 to actually make any profit whatsoever. Not easy to replicate.
> In the process they created the canonical example of a console first-person shooter
Whatever one thinks about Microsoft's involvement in Halo, it wasn't going to be a console game at all without them. And I don't think it's the game that changes the whole industry if it's not the game that brought PC's biggest genre to consoles in a way that made them feel like they belonged there.
they are just dumping money into in the hopes that they will not lose out as a competitor in the family entertainment system although they totally screwed that one up during the whole E3 XBox One fiasco.
A physical media format. So that buying games has real meaning to the user.
First-party games, instead of relying on third parties to supply the system sellers.
But the other thing is that Microsoft has a surprisingly strong hardware game for a software company. Most of the hardware they push out has solid fundamentals, even if the overarching idea or business model has flaws.
Examples:
- Keyboards (they're consistently good middle-tier, budget keyboards)
- Mouses (again, nothing to write home about, but they'll last you many years)
- Zune HD (amazing hardware, no traction)
- Xbox (other than the controversial huuuuge controllers and then RROD problem on the 360)
- Phones (again, solid hardware even if the software leaves something to be desired)