I always use the "Not interested" and "Don't recommend channel" options when I visit YouTube. You really have to babysit the algorithm to get value from the recommendations beyond time wasting.
There is a big difference between Facebook having cameras inside your house and someone like Valve. We know that Valve makes money primarily from software sales, whereas Facebook's core business is collecting user data for targeted advertising, so you know they will taking advantage of every camera and microphone you give them. Facebook also has a terrible ethical history: https://en.wikipedia.org/wiki/Criticism_of_Facebook
Size and weight has been going up over time: https://i.imgur.com/2fOAFqI.png
There's no evidence we will reach the mythical lightweight glasses any time soon. I believe that is needed for VR to be accepted on a scale similar to cellphones.
What makes you think something as unique and hard-fought as the First Amendment will be applied to the Internet when all trends point in the other direction, both on and offline?
This github page seems a bit casual/flippant, there's no explanation of what the extension does or anything to build trust/confidence in the author. Hopefully it gets more developed as it sounds like a good idea.
No, a Meta account is the equivalent of a Facebook account, not the equivalent of an Oculus account. Oculus was a VR company, not an advertising/data tracking company and their account system reflected that.
This is revisionist history. Facebook didn't contribute to the early days of modern VR, they just came in and bought it once someone else had done the hard work. The first VR headset that let you get up and move around with motion controls was the Vive, not even anything from Oculus.
Petty voyeurism will happen (we've seen enough stories about this with Amazon Alexa) but I agree that's nowhere near the main problem with this kind of technology.
I presume you're not aware of Facebook's research into eye tracking for VR. It goes a lot further than just identity. I believe their main interest is gauging emotional response for better targeted advertising.
You would be more convincing with reasoned arguments instead of this "guilt by association" tribalism. You do everyone here a disservice by resorting to ad hominem.
Are you sure your phone microphone isn't always on? At the very least your voice assistant is listening all the time to detect the trigger word (does this send the voice to the cloud for AI assisted detection?). Also if you search for articles about Ultrasonic Beacons, they imply adware tech is listening all the time too.
Ubisoft seems like an outlier on Steam. The way many of their games just launch UPlay, which then does its own downloading and ownership check is very strange and awkward.
People don't hate GoT because it's trendy, they hate it because it went from something of high quality to something of low quality as the seasons progressed.
It's been 7+ years since Microsoft bought Minecraft, I'm honestly surprised it took this long for them to do this customer hostile stuff. We had a good 5 years before they started ruining it.
Microsoft aren't exactly known for privacy, given how much data they collect continuously from Windows users (e.g. details on every application you launch, hard-drive wide program sweeps, etc). Also with Github specifically they used everyone's code to fuel their machine learning product without asking permission.