1,049 karma · joined January 19, 2010
https://www.reddit.com/r/ModRetroChromatic/comments/1m82csj/...
Also, this isn't relevant anyway, because the article is about a dispute about a particular program that NPR was running.
Edit: I noticed that the article's page title is also misspelled this way.
(Wont is a word in English, but it's not what's meant here.)
Are you talking about how certain industries are each concentrated to a small number of locations? That's for good reason. Suppose you were a software engineer, and every five or ten years you had to move across the country for your next job, because almost every single company is in a different city? Suppose you were running a software company, and it took every hire four months to start work because of the move?
The people in Wall-E don't use VR headsets, at least not most of the time. Instead, images are projected onto thin air in front of their faces.
What an upgraded Amiga really needed was two things. The first is a fast blitter that could also horizontally stretch or shrink a bitmap by some fractional amount. The second was some sort of “flipper” device (or new blitter feature) that could reflect a bitmap across a diagonal line (or rotate by 90 degrees).
Here's how you'd use these for a third-person shooter. Store the wall bitmaps flipped along the diagonal; each line of those bitmaps correspond to a vertical slice of the wall. For each vertical line in the scene, find the correct wall tile and row, and blit that line of pixels into a scratch space, squishing it and shifting it by the correct amount. Then use the flipper to copy that to the screen.
The Amiga 2000 should have been delayed until 1998 to include the new AGA. Keeping the cheaper Amiga 500 on the OCS would have been fine.