The write up [0] sounds really useful, and says it's open source, but for the life of me I can't find it.
[0] https://www.patched.codes/blog/patched-moa-optimizing-infere...
947 karma · joined February 26, 2019
The write up [0] sounds really useful, and says it's open source, but for the life of me I can't find it.
[0] https://www.patched.codes/blog/patched-moa-optimizing-infere...
The results aren't in yet, and of course will be subject to reproduction/duplicatation, but I suspect that's what we're seeing here. People (children) are still getting sick, just less so, presumably because they're getting exposed to lower concentrations of pathogens. The article doesn't make it clear (or I missed it) if the reduction is in severity (time spent recovering from being sick), frequency (number of times one gets sick), or a combination thereof. If I'm right, I'd expect it to be a reduction stemming from both reduced frequency/severity.
In other words, we assume spherical cows until that approximation no longer works.
This seems to be about optimizing flows globally, and there's a feedback loop between Google maps and intersection timing. For instance, if the majority of traffic flows east/west through an intersection, then you could expect more time is given to that flow than north/south. This would minimize global drive time, but it wouldn't be locally optimum for people that drive north/south through that intersection.
So they discovered what they intentionally introduced via breakage? It seems they couldn't find what they set out to for, and rather than writing that they just shoe horned the result they wanted into the game.
Consoles, hand helds usually aim for 30+
Real time rendering, video streaming etc, are 24-30.
If the nit is my phrasing, let me rephrase, the point is that it's usable in an interactive/real-time application. It's perhaps at the lower bar, but 30 fps is far from a rarity. Though not always ideal, it's certainly acceptable.
Edit: it's also a matter of scale. You probably have a small number of small/slow devices in a consumer network versus a lot of large/fast devices in your enterprise cluster.
Unfortunately no one will agree to this as long as everyone else is willing to invest _and_ shoulder the risk
I simmered on the latter overnight, and a few thoughts occurred to me:
- a parameter for fullness (holes + filled blocks that are below the "surface"). It might be its own parameter, or used to augment other parameters to discourage behavior that might lead to a the end game.
- reachable surface height: rather than taking the lowest height of the surface, compute the reachable height of the following piece
- an alternate definition of reachable surface height: the lowest point any of the seven pieces can reach (perhaps augmented by the number of pieces that can reach it)
I agree partly with the lesson but more broadly I think it is that any hint of impartiality//conflict of interest for governing/regulatory bodies will be construed in a negative light. Where I disagree is that you could have saved the mods the trouble. I don't think there was any way you could have worded your original comment, or I mine, or Dang his, that would entirely quell the accusations that followed. There's one person in the thread that continued to insinuate that this isn't a policy or it's a new policy; even though Dang showed his comments about this policy going back almost a decade.
What someone did was port react/redux to Roblox to run on top of the game engine UI primitives + Lua instead of html/css/js. Basically, they ported a more ergonomic way to develop and handle UI to Roblox because the primitives suck (I remember when we used to have to made UI out of 3D game objects and do a bunch of math to map them to the viewport and sync them every frame because Robloxs official stance was they didn't want to recreate flash - can you imagine?! video games without 2D UI elements!).
My first exposure to programming was Roblox over a decade ago, and kids were doing some pretty cool things even back then. If you're just a consumer of the games, then yeah it's a silly place where you're exposed to slurs//internet culture at large. But if you're actually developing things with the engine, even silly stupid things, it's a wonderful playground for math and programming concepts.
This isn't, IMO, favoritism or protecting YC interests//founders. The thread in question has nothing to do with Lamda, YC, or anything in that regard. It's someone talking about blackhat growth hacking in the open, which might bite them in the ass later. It's a textbook example of HN's stated policy about deletion/redaction in action.
It's pretty straightforward and builds off basic primitives, but the results has some neat qualities/features if you find you need them. E.g. People often find that they don't want pure randomness, but rather want some kind of uniformity//equidistribution over some period, which implies state (I.e. Shuffling a music playlist).
That's obviously flawed because you can't constrain an enemies resources, and if the period is long there's plenty of room for improvement of algorithms/hardware which will shorten the time to brute force the scheme.
This only works because we create a scheme which can't reasonably be brute forced by classical means, and a human organization enforces/controls the time period.
In order to create something like that proposed in the posted link with smart contracts, the self contained smart contracts would have to employ a cryptographic timelock themselves. Otherwise, the smart contracts will be dependent on external (human) input, so it's just reinventing the same thing.
Unfortunately, shipping Google Apps (GApps) requires meeting certain standards and conditions, which WSA was likely unable to do. Since GApps gatekeep the majority of the average persons Android experience, WSA was doomed for most everyone except the techies that could shoe horn GApps onto WSA.
The real problem is the on going engineering effort required to update and maintain WSA. Google can't even do it for Chrome OS, we're on Android 14 but ChromeOS is still on 11 (at least as of Dec 2023). It's just a different beast than a Linux subsystem.
An opportunity to dogfood your product!
Just let me own it as is, and decide if I want to pay for new features/updates later. Plenty of software is sold under this licensing model, and it works.
It's likely that over the lifetime of the patent, the total cost would have been more than the cost to fight it, and as the a sibling pointed out, settling begets more suits + settlements. It adds up fast.
This isn't Cloudflare being "good," it's in their best interest to fight frivolous suits.
Decisions based on statistical models can be fully audited and understood, and the results are reproducible because the algorithm is well documented.
The same can't be said of AI models.