1,845 karma · joined March 30, 2017
Which makes sense, because it wasn't. A key point of UBI is its consistency: you know you are getting that money every month, indefinitely, and therefore can plan/budget accordingly.
A one-time payment? Okay, sure, I can use that to cover my rent this month, but then it's not doing me any good. So why pay my rent with it when I can go gamble with it and maybe luck out?
> and with "real" UBI people would have been given even more free money.
tldr: the point isn't the amount of money, it's the consistency.
But, given things such as the historical existence of company stores/scrip and the things mentioned in Upton Sinclair's The Jungle, I find such beliefs to be overly optimistic: we already have historical proof that companies will fail to pay workers with real money and will sell unsafe food to the public unless forced to do otherwise by government intervention.
Companies have less "freedom" now than they did 100 years ago, and we are better off for it.
As someone who's passingly familiar with a small local festival's management, I'd be willing to bet that those rules are being required by the festival's insurance company. Of course, if they actually cracked down on the drugs/alcohol, they'd have a lot less people show up next year (and management knows it).
Mouse acceleration is annoying (bordering on infuriating, imo) because it changes cursor movement from an easy 1:1 mapping of mouse movement->cursor movement by adding an additional dimension. You then not only have to keep in mind how far you're moving your mouse, but also how quickly you're moving it. I can't fathom why UI designers seem to think that it's so great that it should be present with no ability to disable it.
A company of any significant size, on the other hand, will be able to handle the loss of a single employee just fine.
There is a power imbalance between the two parties here and I don't think you can construct a solid argument while ignoring it.
(Also, that position would've required relocating to the Washington, DC metro area, which would've been a dealbreaker even if AWS had a great work environment)
Honestly, I'd be worried that they'd just say "cool, that's nice, good for you." Probably better to be 100% explicit: "I am invoking my right to speak to an attorney" (as opposed to just saying you want to do something)
I dunno, I think a stained glass window of a finch with Charles Darwin's head is pretty great, personally
Because that worked out so well for Mir and Upstart, right?
What the system lacks in technical security is (supposedly) made up for by legal protections/processes--yeah, it's incredibly easy to take money out of an account, but that transaction _will_ get reversed if it was fraudulent.
(I liked it so much that I ended up buying physical copies of all 3 books in the Anarcist's series)
...And who would?
(See: that time that a bunch of Google traffic started getting routed through Russia. Or the time that YouTube became inaccessible to the entire world)
Here's what I think it boils down to: working on a codebase with your coworkers is (or at least certainly should be) an inherently collaborative process. On the other hand, a job interview is, in a sense, inherently antagonistic. No matter what shape the interview takes, these people aren't your friends, they aren't your coworkers, they are gatekeepers.
I already have a job as a programmer. At work, I can push back on my coworkers and debate the merits of various designs until we all reach a consensus. But with the Teleport interview, there's an inherent power imbalance that makes that impossible: "I'd really like to argue about this, because I don't think I agree, but I'm afraid that will decrease the chances of them hiring me."
And the only people who are in a position to change this process are the ones who have already gotten through it successfully.
With that said, the company really needs to improve its interview process--my experience was downright terrible, and Glassdoor shows that other people had a similar experience