https://www.npr.org/2022/03/05/1084729579/russian-law-bans-j...
2,967 karma · joined May 11, 2014
https://www.npr.org/2022/03/05/1084729579/russian-law-bans-j...
His "secret" is basically sanding. Lots and lots of sanding.
https://www.amazon.com/Open-Circuits-Beauty-Electronic-Compo...
A: Doctor
Proximity to water doesn't seem to factor much either. Where I live, ticks this year are horrendous and everywhere.
It is probably the finest piece of electronics I've ever owned.
The risk in that in this age of AI-assisted bughunting, X11 security vulnerabilities are more numerous and as nasty as they've ever been. And that says a lot.
I'm guessing this would mess up other games as well, like multi-screen flight simulators or driving games. It would be really nice if user-trusted apps could be granted permissions on an app-by-app basis to allow absolute placement of windows for these cases instead of making us jump through hoops.
Got a USB expander dongle on AliExpress for something like six bucks that breaks out a few USB 2 ports and the Kobo is happy as a clam. So am I now, because the Kobo is great.
Fortunately for us, you're wrong :-)
VPX now runs on Linux, Mac, iOS, and Android. And it runs great on those platforms thanks to some pioneering work by the dev jsm174. The VBScript bits are handled using just enough Wine to make it happen but the rest of it is all native. Surround sound feedback (SSF), the Direct Output Framework (DOF), Pinup Popper packs (PUP Packs) etc are all supported as well. The GUI that used to be Windows only is now built into Windows / Mac / Linux versions via ImGUI and can be brought up live during play.
If you want to try it out, log into Github and download the latest action for your platform [0]. Most non-Windows users will want to use the latest version in master as this brings the most amount of parity to the Windows version compared to the 10.8.0 release last year. Use the BGFX version as that has the new multithreaded rendering backend that supports Metal and Vulkan. If you want to learn more, best to check out the Virtual Pinball Chat Discord [1] or poke around the wiki [2].
The devs have been putting in a lot of work to generally make VPX cross platform and it shows. I have built my own Pincab [3] based on it and its amazing.
*Edit*: Should have mentioned that VPX is now supported by Batocera as well, though the VPX version in there is getting a bit long in the tooth.
[0] https://github.com/vpinball/vpinball/actions/workflows/vpinb...
[1] https://discord.gg/BhR9h5aWm
[2] https://github.com/dekay/vpinball-wiki/wiki/About-Visual-Pin...
I cannot recommend Kirkland Natural Creamy Peanut Butter highly enough. Ingredients: 100% roasted Valencia peanuts. Sold as a package of two 1kg jars.
https://www.digikey.com/en/products/detail/shenzhen-slkormic...
Steve Ciarcia was incredibly influential to young me. His projects were wild. I only built one of his designs: an 8052AH-BASIC microcontroller board that I still have in the basement. He did more "mainstream" stuff like the series of articles on building your very own 8088-based PC compatible (a huge effort back in the day). But then he'd do crazy stuff like an 8051-based board that calculated the Mandelbrot set networked to a PC, and the more of the boards that you built and connected to the network, the faster the computation of the result.
Radio Electronics was gold for articles on cable & satellite TV descramblers. The only problem was that too often, the parts list would have one inductor that was basically made of Pure Unobtainium where I lived :-(
And they do fix crash bugs. All the time. You can see that in the announcements they put out after each release. I think the general perception is that it is indeed becoming more robust as time goes on as new developers have come on board to help. The project is gaining momentum that it hadn't really had before.
The site is just a circle jerk. I hate it.