1,327 karma · joined January 14, 2020
So good
Tobias Bluth vibes
Tomato, tomato
Whoop
From my point of view the Jedi are Evil
I love the open-ended nature of the title tho.
It doesn't say how an effective, efficient, nor industrial low-lantency engine works, nor what a microsecond level engine is (insofar as a label cutoff).
Honestly, boring heap/stack practices with mindfulness about the application workflow and memory management therein goes miles.
If you unclicked it, the 'connect to wifi' button greyed out and a notification appears saying that Opt In is required for wifi.
In other words, its incredibly modular and lends to configuration flexibility.
I feel a solid game engine paired with a good content pipeline can ship games at such a rapid clup that the gameslop gets lost as the noise it is.
Pirate hunter in the world.
Proactive vs reactive