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TheHideout

415 karma · joined December 29, 2015

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TheHideout··on Show HN: 3D Book Image CSS Generator
Nice work. It looks like the book thickness isn't corrected for rotation angle. If you made the horizontal width of the inside pages = thickness * sin(rotation angle) it'll be zero when laying flat and full thickness when rotated 90 degrees.
TheHideout··on Ask HN: Most life changing things that you bought?
Lasik eye surgery. It cost about $4k per eye USD due to how bad my eyes were. I went to a super reputable place and now have perfect vision. I can barely remember what it was like before.

Even better, I paid for them using money I made from my first indie game release. Was a huge emotional win for me.

TheHideout··on Ask HN: What are some good resources to learn how electricity works?
You might find the Navy Electricity and Electronics Training Series helpful: https://www.fcctests.com/neets/Neets.htm
TheHideout··on Not everyone has an internal monologue
I'm working on a PhD in cognitive science. Something that I think relates to this is the idea of Emboddied Cognition [0], and in particular off-line emboddied cognition, where you use sensorimotor mechanisms in your body while thinking, even if you're not actually interacting with the environment. In this case it would be your brain activating the same audio processing areas you use when sound enters your ear, even though you're generating the sounds inside your head while thinking.

[0] https://en.wikipedia.org/wiki/Embodied_cognition

TheHideout··on I made a smart watch from scratch
While I didn't give super detailed instructions, I posted something similar for a cyberpunk face-shield prop I made [0]. I started with a cheap VR toy and pretty much everything else is from Adafruit.

[0] https://imgur.com/gallery/JOnd3H1

TheHideout··on Pinterest to price IPO below last valuation
I find it extremely helpful for collecting inspiration for my art / gamedev projects. I also often hire artists and animators and being able to put together a references board for them is extremely helpful and efficient for communicating my vision. [0]

[0] https://www.pinterest.com/thehideoutgames/

TheHideout··on Ask HN: Physicists of HN, what are you working on these days?
I did my undergraduate in Aerospace Engineering and Astrophysics, then graduate work in Space Systems Engineering and regular Systems Engineering. I also did plasma physics research at Princeton.

Now I'm doing aerospace vehicle modeling and simulation in MATLAB and C++ and primarily work with other physicists. This is by far the most enjoyable work I've done and the pay is excellent - my salary is 3-4x the average household income for the city I live in.

TheHideout··on [dead]
I also went to graduate school in The Netherlands, studying Space Systems Engineering at TU Delft. The article does a good job at describing what the student life is like there and common pitfalls that will set you back. The ideas are good, and work great for the author, but they are better generalized as "fall in love with the process" [0]. He found ways to fall in love with the process of graduate school, primarily by finding a morning routine that he enjoyed. Just buying the things in the referral links is misguided. It is better to find ways that make YOU enjoy your daily routine more while on the path to mastery (in his case a PhD).

[0] https://www.amazon.com/Mastery-Keys-Success-Long-Term-Fulfil...

TheHideout··on Show HN: Demoscene Inspired Cyberpunk Helmet/Faceshield
This is something I personally made over the last week.
TheHideout··on User retention at Pinterest: tackling an ambiguous problem
For me, Pinterest works exactly how I want it to - as a store for inspiration images. I use it heavily for storing concept art to later draw inspiration from when doing game design, digital art, or screen-printing designs. Granted, I don't find the search helpful at all and the embedded pins are terribly irreverent and annoying.

If you are a Pinterest user and are interested in a large collection of fantasy/cyberpunk artwork, you can see how I use it here (registration required of course):

https://pinterest.com/thehideoutgames/

TheHideout··on Ask HN: What did you work on in 2017?
I've been making a soon to be released 7th Guest-esque haunted mansion puzzle game! http://www.doctorarcana.com
TheHideout··on Fundamentals of Electric Propulsion: Ion and Hall Thrusters (2008) [pdf]
If anyone is interested in further reading, I designed one of the smallest known Hall Thrusters while doing a research internship at Princeton University [1].

[1]: https://www.dropbox.com/s/qd97lsm5iw3cvt3/CHT_Paper_Kennedy....

Abstract: Electric propulsion provides a significantly higher specific impulse that allows mass reduction for spacecraft when used in lieu of chemical propulsion. For micro and nano satellite applications, plasma thrusters should not only be miniaturized in mass and volume, but also capable of operating efficiently at very low power levels of a few watts or less. Research was conducted to determine theoretical limits and practical restrictions on materials and electrodes for miniaturization of cylindrical Hall thrusters (CHT). Analysis of the scaling relationships for plasma properties and thruster performance were derived and the thruster design, including the magnetic circuit, will be presented.

TheHideout··on BlockSci: A high-performance tool for blockchain science and exploration
At first I thought this was some sort of combo Sci-Hub meets Blockchain, where journal articles were inserted into the chain as a timestamp of release as well as circumvention of censorship.
TheHideout··on Stop trying to ‘be original’ and be prolific instead (2016)
One of my favorite HN posts [1] relates directly to this. It was called "Prolific Engineers Take Small Bites". The big idea was to 1. take small bites, 2. make meaningful change, and 3. commit often. In the original article commit refers to committing to a repo. However, I treat it as commitment in a general sense. This mindset has considerably helped me keep on track with all my projects from game development, aerospace engineering day job, software contracting, learning to play music instruments, learning to draw, physical fitness, etc.

[1] https://news.ycombinator.com/item?id=13167421

TheHideout··on Ask HN: Does anyone here have an art degree?
As a game designer, I've been trying to get better at vis comm. Are there any books you might recommend? Thanks.
TheHideout··on Ask HN: What is your hardware/garage side-project?
I recently made a tiny laser turret that's controlled by a video game controller. https://www.youtube.com/watch?v=wlMuXKNZ748
TheHideout··on Lessons from a 45-year Study of Super-Smart Children
Aut Vincere Aut Mori, Ad Victoriam Aeternam - Conquer or Die, to Eternal Victory

This is the kind of guy I want on my team.

TheHideout··on Ask HN: Those making $1,000+/month on side projects – what did you make?
I write retro indie videogames and averaged 1k/mo for the first year and a half after my last release [1]. That dies off pretty quickly if you don't constantly promote though. I have a couple new games launching later this year, one of which is by contract - a 7th guest style puzzle game, and another Action RPG. I've been supplementing my gamedev income with WooCommerce clients, such as [2]. These are purely side projects outside my normal day job as an aerospace engineer.

[1] http://www.TheHideoutGames.com [2] http://shop.bikestripper.com

TheHideout··on Ask HN: Are you programming on your holidays?
I'm working on the successor to my gothic RPG: Manor of the Damned! ... Think legend of zelda (SNES) meets Castlevania. :D

http://www.TheHideoutGames.com

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