And California hardly needed any help to sabotage its HSR, the state's whole process for that kind of development is incredibly backwards and broken, sadly.
19,174 karma · joined June 1, 2013
And California hardly needed any help to sabotage its HSR, the state's whole process for that kind of development is incredibly backwards and broken, sadly.
Musk is an asshole, no argument there, but most tech company CEOs aren't nearly that crazy.
Is there solid evidence that TED talks about stair-climbing wheelchairs undermine actual regulations and investments in ramps, or is this more of a "my source is that I made it up" kind of situation?
Sadly, it's true that the % of new sales generated by improving a11y beyond the bare minimum isn't going to be terribly large. That's why it's important to have regulations that mandate decent support, because the monetary incentive that drives corporate behavior just isn't there.
Some will, and that's great, but as the blog post accurately points out, the invention of these things isn't the primary issue, it's the lack of implementation. And that isn't the fault of the engineers designing better doorknobs or ramps.
> Tech companies pushed for exactly that outcome and spent a lot on lobbying and convincing. We totally can blame them for it.
Bullshit. The US has had underfunded transit for near a century now because of our obsession with cars. Trying to blame this on tech companies is a lame excuse.
That seems like a major stretch. Really feels like letting the perfect be the enemy of the good here, like saying that a video about improved airbags means that nobody will care about safer road design anymore.
It's extremely cynical to view it as "people pretend to care", rather than looking around and realizing there's a ton of important problems out there that the caring is distributed over. People care about disabilities, but they also care about war, about public schooling, about the environment, about feminism, about animal rights, about transparency in government, about road safety, about child well-being, about unemployment, and so on. All of these are important things, and of course there are dozens more that I haven't listed.
And inventions are sometimes actually useful. Sure, most of those prototypes will go nowhere, but every once in a while something that really helps is invented. And you can't predict in advance only the ones that will actually go on to help.
And obviously the inventions of "a ramp" and "slightly wider door" already exist; those aren't a matter of invention, they're a matter of regulations and enforcement.
Yes, engineer types want to solve problems with inventions rather than overhauling the entire nation's infrastructure. Maybe, just maybe, that's because inventing something is actually within their grasp, whereas wholesale replacing every civil engineer and architect in the country isn't? Or replacing every building and road regulation and the politicians who put them there?
It reminds me of the people in self-driving car threads complaining that the billions should've gone to transit. Sure, spending more on transit is a good idea, but it's not the tech companies' fault that it's perennially underfunded, it's politicians and the voters who put them there.
And then I got the wireless 8bitdo controllers that can work with the original NES/SNES ports, because fuck cables (briefly tried using OG controllers and it was awful).
Now I actually play the games a decent amount, and my wife plays Tetris or Dr Mario all the time.
I'd rather you do this than him. Chill out, please. The pelican pic is fine.
It's also amazing how many f2p games are out there that are actually not too exploitative. I've put in hundreds of hours into Deadlock for zero money, and I couldn't give them any money even if I wanted to (because it's closed beta, but still, the game is already very solid).
Gaming is so much cheaper than when I was growing up that I'm kind of blown away.
SNES games went for $60-70. That's like $130-150 in today's money. And they usually had less content than today's games, even if you never do microtransactions today!
In contrast, major AAA titles today are half the price, and you can find indie games packed with content for a paltry $20. Hell, with Steam sales, you can find them even cheaper than that! Some free to play games like Dota 2 make all of their core gameplay content free!
If you check when games like Quake were released, their minimum requirements were absolutely INSANE compared to today. We're talking about mid to high-end CPUs released within the last two or three years, none of this "oh yeah something lower-middle from 5 years ago is fine". Average prices for computers were much higher too (well, maybe the current RAM/SSD crisis has equalized that a bit, but other than that).
Controllers? 8bitdo and the like make highly competent gamepads for $30, which would've been $15 in the 90's. You couldn't even get terrible third-party shitpads for that little back then! It's disgustingly cheap.
If you want to game these days, you can spend a very reasonable amount of money on a mid-range gaming PC* and have it last at least a good 5-6 years. You can then buy games for a steal on Steam, and get surprisingly decent peripherals like gaming monitors and mechanical keyboards for almost no money. The idea that gaming is "too expensive now" is itself laughable.
* Well, other than the memory crisis fucking things up, but before AI companies ate all the RAM, things were very reasonable
For example, I used the example of remote play together, which is very neat and a lot of people love it, but I personally don't use it.
On the other hand, I make extensive use of Steam's gifting feature, including its ability to handle multiple gifts to multiple people in a single transaction, and to schedule exactly when those gifts will land. And this is something that the other major stores don't seem to support at all, a big advantage for Steam for me, but I'm sure there's many people who don't care at all about gifting.
If anything, it should be easier to make cool new features when you own the hardware side of the platform experience too, but no, it's Steam that has stuff like remote play together, not PSN or Xbox.