31,949 karma · joined June 18, 2018
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Couldn't Apple have just, like, talked to the people who originally wrote the guidelines? Why do they need to re-invent the wheel? Will Apple forget again in another 15 years and need to re-run the experiment, taking us all along as test subjects?
...how far do you take this maxim? Should we have any police on the street to enforce speed limits, since they're surveilling the speed of drivers?
But there still wouldn't be any jobs cleaning toilets, because the people who still had toilets to clean would have robots to do it.
In the future, do bathrooms need to be cleaned? If yes, is it cheaper for that to be done by a person or by a robot?
Obviously, it is in the interest of the robot manufacturers to make the robot just a tiny bit cheaper than the person, so you'll buy the robot and the company makes the maximum amount of profit.
Now, if society breaks down and there's no one to consider buying the robot—well, that's not good for anybody, which is why I suspect society will find some way of working this out even if it's not ideal. But whatever, I don't particularly want to argue this point.
What I do want to argue is that there probably isn't a universe in which all white collar work goes away but blue collar work is still around.
...don't you think the ability to create virtually unlimited amounts of software, at virtually no cost, is going to lead to major advances in robotics? I realize there's a lot of very hard problems involved in e.g. robotic hands (to take one example), but once software development is practically free, I'd expect a lot of seemingly-impossible problems to get resolved by the sheer quantity of what we can create and experiment with.
Here's a real world case I've run into a bunch of times. Parents send children to school with Airtags in their backpacks. (The children are young and don't themselves have phones.) Class goes on a field trip. Boom, tons of notifications.
That's basically how I feel about LLMs right now. I have no idea how any of this is possible but somehow it seems to be working.
Yes nVidia is not the only game in town, but that's no more or less true regardless of whether there are a bunch of competing providers.
Of course they would. You need hardware to run the model. nVidia sets the floor.
> And it never comes in a single dramatic announcement. It comes in layers. A feature post with a price change inside it. A LinkedIn update nobody made a press release about. A values page that says something slightly different than it did last week. If you’re still on Bitwarden cloud and this is giving you pause — it should. [...] Whether self-hosting stays viable long-term is the real question worth sitting with.
No matter what happens, I think there will be as much demand for programmers as anything else.
> The hiring for those roles might be closer to "knows our domain well" than "knows the tech stack"
This does seem likely to me, no matter what. But:
> Will software developers be the ones making it, or will it be the experts in the relevant domain?
In World #1, I imagine there will be someone whose job it is to produce the software, yes, and they'll probably do a much better job if they have a strong conception of how software and computers work.
I remember when I worked at a design agency, we spent so much time trying to select project management software, but nothing ever really fit our specific needs. We never considered trying to commission something custom, because a decade ago, that would have been totally nuts for a 20 person company. Nowadays I absolutely think we would have just made something in-house.
I was a teacher at a K-12 school last year. The admin team was trying to select new curriculum mapping software (a system which lets teachers see what kids are learning across different grades and subjects at various levels of granularity). The standard solutions for this all suck. The admin eventually decided to just create something custom, using AI.
I suspect that every company is going to want bespoke systems which are perfectly tuned to their needs, once it becomes financially viable to do so.
Either we'll still need humans with an understanding of the code to oversee the agents and guide the overall architecture
or
Agents will be able to do the oversight as well, and humans will truly need to do almost nothing. But if LLMs are capable of that, they will also be capable of virtually any other job, and the entire way we think about the economy and work is going to fundamentally change.
I don't really see a middle ground where AIs can take over every aspect of software development but not other fields. Maybe blue collar work will remain, assuming the ability to create virtually infinite amounts of software doesn't lead to major advances in robotics. Either way, there is no reason for software engineers to be uniquely worried, at least over the long term.
...but the last sentence if kind of important, right?
We only know about the criminals who got caught. Which probably means they did something dumb.
It's conceivable to me that there could be many—maybe even a majority—of criminals we don't know about because no one ever caught them. Maybe they committed fraud once, decided not to push their luck, and lived the rest of their life quietly. Maybe they killed someone and made it look like an accident, and no one ever suspected anything. How would we know?
Which it clearly wasn't, right? I mean, okay, in this case, the message did get reviewed by another person, but that's obviously an exceptional circumstance.
If I write something down on a piece of paper, and someone else goes through my garbage and finds it, is my note "communication made in a manner in which another person may view it"? It was clearly intended to be a private note!
Most games I've played do use it, actually, sometimes when I wish they hadn't. (I really like the crank in many games, but some games go out of their way to use it when they should have stuck to buttons.)
> Their decision to have a greyscale screen also saves them money, instead of a common full color one like those 30$ devkits have.
...but the PlayDate's screen doesn't look like a typical LCD. It looks much closer to e-ink. (E-ink is even better, but the Playdate is maybe ~60% of the way there.)
I did some very quick Googling and it looks like this type of screen, at the PlayDate's size and resolution, costs about $30[1]. If the SOC is indeed $5 we're now at $35 from just those two parts, before assembly or anything.
> You comparing to Nintendo's first-party joycon pricing, I'm not sure you understand how deep walled gardens can be.
But Nintendo also has economies of scale to work with that Panic does not. I've used third party Switch controllers, and they don't feel as nice—I'm paying for quality. (Admittedly I don't love how the PlayDate buttons feel either, they're fine, not Nintendo quality!)
I do agree that the Playdate is a game console, and when you buy a game console you're paying for the cohesive ecosystem. PC gaming is better in basically every way but requires more work. Not much work, to be clear, but some.
I'm not entirely satisfied with my Playdate btw, because I don't love the game library. But it's cute and I really like the software (not the games specifically), I'm a sucker for UIs that are polished to an extreme level.
1: https://www.digikey.com/en/products/detail/sharp-microelectr...