4,657 karma · joined September 5, 2016
email: adtac [at] domain above
If that’s the case, 30% is the minimum premium at which not only are you speedrunning returns for existing investors, you’re also doing it for the average person who was going to invest in Squarespace today.
How would an adversary do this without the private key?
Wireguard uses ChaCha20Poly1305, an AEAD scheme. The first A stands for Authenticated.
It's actually pretty sophisticated. You don't accidentally write a in-memory ELF program header parser.
The only real way to be sure it's not on your system is if your liblzma version is strictly less than 5.6.0 (first infected version):
ls -al $(ldd $(which sshd) | grep lzma | awk '{ print $3 }')[1] https://github.com/meta-llama/llama/blob/main/LICENSE#L65 [2] https://opensource.stackexchange.com/q/4543
MMLU questions have four options, so two coin flips would have a 25% baseline. HumanEval evaluates code with a test, so a 100 byte program implemented with coin flips would have a O(2^-800) baseline (maybe not that bad since there are infinitely many programs that produce the same output). GSM-8K has numerical answers, so an average 3 digit answer implemented with coin flips would have a O(2^-9) chance of being correct randomly.
Moreover, using the same axis and scale across unrelated evals makes no sense. 0-100 is the only scale that's meaningful because 0 and 100 being the min/max is the only shared property across all evals. The reason for choosing 30 is that it's the minimum across all (model, eval) pairs, which is a completely arbitrary choice. A good rule of thumb to test this is to ask if the graph would still be relevant 5 years later.
Of course, that's a tautology.
What? It's flamewardnesday.
In more complex games, there are more switches and the current set of best switches changes faster. With more switches, it's harder to know which are the best switches because the future is less predictable. And even if we figure out the best ones, they might change before we flick them. And even if we get around to it in time, we might fat finger it and accidentally flick an adjacent switch. And our opponent never gets tired or injured.
This is why I suspect AIs have a much higher ceiling even if we limit them to half the APM pros have. Better strategy matters less, but I admit it's our only chance lol.
FWIW, I've never played Dota but I've played a lot of AoE2 and from what I know they're similar enough (but maybe someone can correct me).
I suspect the more complex the game, the bigger the advantage over humans.
Just curious because IME that's the point where the fun problems surface :)
Besides, the serialisation process is a form of quantum measurement. Depending on how coarse-grained it is, there might be no way to take a snapshot without modifying you (maybe the measurement process turns the original brain matter into soup).
An encyclopaedia would have cost you thousands of dollars, but you can use the greatest and most up to date compilation of human knowledge for free today (if you can deal with a few donation banners from the Wikimedia foundation around December every year).
it must be getting a little repetitive to test every version and find that Go continues to build crazy fast every time :)