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antonkar

84 karma · joined July 25, 2019

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antonkar··on Oxygen discovered in most distant known galaxy
Good question, I'll try to cram it but it's a whole book based on 3 years of modeling ultimate futures: imagine all the universes from the most dystopian to the most utopian. Ours is in the middle. If you want to go to an above average one - no problem, many will join you to "the party".

If you never helped no one and was in the most perfect utopia all the time and now want to go to a below average world (probably for nostalgic reason, it was the world of your childhood), others probably won't be so eager to join "the party". So you'll probably have to help someone else live in the below perfect world of their childhood first.

You see all world in a static fashion no problem or explore them with your powers but if you really want to forget it all and become a simple human in some a bit dystopian world, you'll need others to join you ("vote").

So people with multiversal powers (to recall and forget are the main ones) have 4D spacetime of each verse.

Easier to imagine 1 universe or 1 planet: the whole spacetime as a giant walkable long exposure photo but in 3d (when I say "4d" here, I mean it has many moments of time aligned on top of each other to make it look like a long exposure photo where you can focus on a moment or defocus and see billions of years all at once).

Multiversal people can basically change the shape of the multiverse and change the shape of themselves by forgetting parts of this giant geometric shape. If two or more people forgot the same parts, they "direct democratically voted" to be together there for some time, chose to visit the "same party".

Basically you're the 4D simulated multiverse and you can temporary choose to forget this fact to become some 3D slice of it that experiences the illusion of time (others can do it, too).

Almost infinitely many geometric shapes have almost infinite freedoms to change their geometric shapes instantly or slowly if they wish. To temporarily slice/forget parts of the multiverse. Anyone can choose to permanently die, too, but cannot kill their baby version, they are like eternal time loops.

antonkar··on Bolt3D: Generating 3D Scenes in Seconds
We’ll hopefully convert an LLM into a 3D haunted house and finally democratize AI interpretability by having millions of gamers walking in them
antonkar··on Artificial Intelligence: Foundations of Computational Agents
Agent - time-like, energy-like (you need a GPU to compute it). An agent changes the shape of the environment it operates in, including its own shape. You can count agents, their volume of operations, their speed of changing shapes (volumetric speed), acceleration… The Big Bang had zero intelligence (with maximal potential intelligence) but was and still is maximally agentic.

Same way we have many definitions of life (virus is alive or not? It’s very agentic, COVID killed millions but the shape, intelligence is small. Same with computer viruses), we have many definitions of agency, better to use the broadest and most physical one.

Intelligence - space-like, matter-like (LLM is a bunch of vectors, a static geometric shape, you just need memory to store it). It’s a static geometric shape. It can have analogs of volume, mass and density. The static 4D spacetime of the universe or multiverse is maximally intelligent but non-agentic.

antonkar··on Artificial Intelligence: Foundations of Computational Agents
Intelligence - space-like, matter-like (LLM is a bunch of vectors, a static geometric shape, you just need memory to store it). It’s a static geometric shape. It can have analogs of volume, mass and density. The static 4D spacetime of the universe or multiverse is maximally intelligent but non-agentic.

Agent - time-like, energy-like (you need a GPU to compute it). An agent changes the shape of the environment it operates in, including its own shape. You can count agents, their volume of operations, their speed of changing shapes (volumetric speed), acceleration… The Big Bang had zero intelligence (with maximal potential intelligence) but was and still is maximally agentic

antonkar··on Sunset Geometry (2016)
One year of Sun movement captured in a single long exposed photo: https://wesely.org/2019/flughafen-tempelhof-berlin-1-7-2008-...

I wonder how 14 bln years of Sun movement will look if you stand somewhere on the equator?

antonkar··on OpenAI calls on U.S. Government to let it freely use copyrighted material
Most people will call it stealing, lawyers will find a way to call it differently.

So, you’re affirming that you can steal almost the whole creative output of humanity and not sit in jail your whole life?)

They not just stole or infringed, they profit from it, replace and compete with the very from whom they stole (or whom they infringed as you prefer calling it).

The model is like their private library they don’t allow you to enter or see, instead they have a strict librarian who spits hallucinated quotes at you.

The problem is in that. They are not Robbin Hoods who steal to share with the poor. They steal from the poor to make the rich richer. To enrich themselves, grab human freedoms and give those freedoms and more to AI agents.

You cannot steal the whole output of humanity and put in your brain. AI agents and companies already have massively more rights and freedoms than you and it’s gonna get much worse.

There is a narrow way through dystopias because intelligence is inherently static and non-agentic (think static 4d spacetime of a universe), we can open the Library and empower people by making models explorable like 3D games

antonkar··on OpenAI asks White House for relief from state AI rules
Yes, if you’ll infringe like they, you’ll be in jail forever
antonkar··on OpenAI asks White House for relief from state AI rules
Basically stole almost whole output of humanity both dead and alive, put it in their Frankenstein Monsters’ ever growing brains and now want to let em roam unsupervised longer and longer (AI agents) and continue to steal things.

Taking away human freedoms and giving em to agents 101

antonkar··on Local Deep Research – ArXiv, wiki and other searches included
Yep, there is also the “Multiversal Typewritter” idea https://x.com/MelonUsks/status/1899809021277671681
antonkar··on Local Deep Research – ArXiv, wiki and other searches included
Yep, it’s a bit different, I won’t do it again. The problem is important, I wanted to hear other people’s ideas, you can google “share AI safety ideas”, I posted the same question in a bunch of places and it created some discussions
antonkar··on Sidekick: Local-first native macOS LLM app
Who said it and how it relates to what I wrote? You’re majorly straw-manning what I proposed
antonkar··on Sidekick: Local-first native macOS LLM app
I miscommunicated( I meant new 3D game-like UIs. There can be a whole new OS full apps that represent multimodal LLMs in human-familiar ways. All the UI now is what I consider commandline-like. They are like a strict librarian that only spits quotes, no one allows you to truly enter the library. We need better 3D and even “4D” long exposure photo like UIs
antonkar··on Sidekick: Local-first native macOS LLM app
I miscommunicated( I meant new 3D game-like UIs. There can be a whole new OS full apps that represent multimodal LLMs in human-familiar ways. All the UI now is what I consider commandline-like. They are like a strict librarian that only spits quotes, no one allows you to truly enter the library. We need better 3D and even “4D” long exposure photo like UIs
antonkar··on Local Deep Research – ArXiv, wiki and other searches included
I think the guy who’ll make the 3D game-like GUI for LLMs is the next Jobs/Gates/Musk and Nobel Prize Winner (I think it’ll solve alignment by having millions of eyes on the internals of LLMs), because computers became popular only after the OS with a GUI appeared, current chatbots are a bit like a command line in comparison. I just started ASK HN to let people and me share their AI safety ideas, both crazy and not: https://news.ycombinator.com/item?id=43332593
antonkar··on Sidekick: Local-first native macOS LLM app
Yep, I think the guy who’ll make the GUI for LLMs is the next Jobs/Gates/Musk and Nobel Prize Winner (I think it’ll solve alignment by having millions of eyes on the internals of LLMs), because computers became popular only after the OS with a GUI appeared. I just started ASK HN to let people and me share their AI safety ideas, both crazy and not: https://news.ycombinator.com/item?id=43332593
antonkar··on The Einstein AI Model
Interesting, I think the guy who’ll make the GUI for LLMs is the next Jobs/Gates/Musk and Nobel Prize Winner (I think it’ll solve alignment by having millions of eyes on the internals of LLMs), because computers became popular only after the OS with a GUI appeared. I just started ASK HN to let people share their AI safety ideas, both crazy and not: https://news.ycombinator.com/item?id=43332593
antonkar··on Share AI Safety Ideas: Both Crazy and Not
To recap and some: The one who’ll create the graphical user interface for LLMs (3D or “4D” and game-like) will be the next billionaire Jobs/Gates (both earned a lot from graphical operation systems) because computers only became popular after the graphical user interface was invented, not many used them when they had just a command line (similar to the current AI chatbots that are just a command line compared to what’s possible with a place AI user interface). While AI agents are a lot like bash scripts of the old, those things don't empower people as much and won't be as popular, as 3D UIs for multimodal LLMs, I call them non-agentic static place AIs, where we are the only agents. I think they are very safe because they make us the agents.

We can have multimodal LLM OS with a GUI and we'll have apps that allow us to explore it in useful ways. We'll even have a "Multiversal Browser" that connects our LLM graphical OSes, we'll be the only agents. Basically we'll eventually be all-poweful, while the static place AI OS will be eventually the static place of all-knowing, the "direct democratic simulated multiverse". I know it's confusing and counterintuitive, so just ask if you have something to ask) I'm much better at answering

antonkar··on Share AI Safety Ideas: Both Crazy and Not
The product of 3 years of modeling ethical systems of the ultimate future, I call it Static Place AI, I think it's Xerox PARC moment right now, please steelman:

I think we’ll need a GUI for the models to democratize interpretability and let even gamers explore them. Basically to train another model, that will take the LLM and convert it into 3D shapes and put them in some 3D world that is understandable for humans.

**

Simpler example: represent an LLM as a green field with objects, where humans are the only agents:

You stand near a monkey, see chewing mouth nearby, go there (your prompt now is “monkey chews”), close by you see an arrow pointing at a banana, father away an arrow points at an apple, very far away at the horizon an arrow points at a tire (monkeys rarely chew tires).

So things close by are more likely tokens, things far away are less likely, you see all of them at once (maybe you’re on top of a hill to see farther). This way we can make a form of static place AI, where humans are the only agents.

And behind the "chewing monkey", you can see bananas, apples and tires (popular, average and unpopular next tokens), basically the future possible tokens. This way you have some "Multiversal Typewriter" by seeing 100s or 1000s of objects and subtitles under them. Both next tokens and future tokens, this way you can write stories, posts and possibly code that will be yours, you're the only agent but augmented by this non-agentic static place AI.

**

The problem is to map higher dimensional space onto 4D visualizations (as jgord said).

I think at least some lossy “compression” into a GUI is possible. The guy who’ll make the GUI for LLMs is the next Jobs/Gates/Musk and Nobel Prize Winner (I think it’ll solve alignment by having millions of eyes on the internals of LLMs), because computers became popular only after the OS with a GUI appeared. I recently shared how another one of those “multiversal apps” possibly can look (I call it "Spacetime Machine"): https://news.ycombinator.com/item?id=43319726

We'll also need an analog of a browser in this Static Place AI OS.

We need game developers and gamers, to have millions of eyeballs on the internals of multimodal LLMs (to democratize the interpretability them).

I was thinking and modeling the ultimate future of humanity (possibly billions of years from now) for 3+ years, you can find more in my profile. I also have the binary ethics that is based on Feynman's quantum path integrals and CBT, everything is based on a binary tree of freedoms (choices) and unfreedoms. Each agent is just a sum of freedoms (choices) and unfreedoms. I call it "physicalization of ethics", I have some primitive code I shared that basically can create a very crude model of all the agents evolving from the Big Bang all the way to final dystopia or utopia, check the link in my profile to see a screenshot

antonkar··on Probabilistic Artificial Intelligence
I used Wolfram’s physics approach to “model the absolute future and possible ethics of it”, I think it’s direct democratic simulated multiverse, you can find the link in my profile, if interested
antonkar··on Probabilistic Artificial Intelligence
There is the Qualia Research Institute, one of the things they do is using dope and making simulations of the experience. They basically found 2 main types of drugs:

1. Most “create more separate personalities” in you

2. One (the “toad poison”) actually makes you feel like a giant place, the feeling is usually pleasant.

So there is either “agentification” of you into more “agents” or “space-ification” into one giant place without any agency in it. I think we can make this static place AI and it’ll be safe by definition because we’re the only agents in it.

P.S. I don’t promote drugs

antonkar··on Probabilistic Artificial Intelligence
We have our first Neo candidate)

The guy who’ll make the GUI for LLMs is the next Jobs/Gates/Musk and Nobel Prize Winner (I think it’ll solve alignment by having millions of eyes on the internals of LLMs), because computers became popular only after the OS with a GUI appeared. I recently shared how one of its “apps” possibly can look: https://news.ycombinator.com/item?id=43319726

antonkar··on Probabilistic Artificial Intelligence
Good point, I think at least some lossy “compression” into a GUI is possible. The guy who’ll make the GUI for LLMs is the next Jobs/Gates/Musk and Nobel Prize Winner (I think it’ll solve alignment by having millions of eyes on the internals of LLMs), because computers became popular only after the OS with a GUI appeared. I recently shared how one of its “apps” possibly can look: https://news.ycombinator.com/item?id=43319726
antonkar··on From Prompt to Adventures:Creating Games with LLMs and Restate Durable Functions
We’ll have millions of gamers’ eyeballs on the internals of the multimodal LLMs. They’ll probably find many stolen things there and some “monsters”, unknown unknowns. Probably will inspire them to learn the lower “machine code” of LLMs, the same way graphical user interfaces made computers widespread. Plus we’ll tap into the game dev ecosystem and their tools to start solving alignment together. I don’t see downsides
antonkar··on Probabilistic Artificial Intelligence
Another related shocking idea: https://news.ycombinator.com/item?id=43319726
antonkar··on Probabilistic Artificial Intelligence
What what?)
antonkar··on From Prompt to Adventures:Creating Games with LLMs and Restate Durable Functions
I think the intersection of games and LLMs is the way to solve alignment. Imagine a 3D UI for an LLM, this way we can democratize interpretability research.

Basically to train another model, that will take the LLM and convert it into 3D shapes and put them in some 3D world that is understandable for humans.

Simpler example: represent an LLM as a green field with objects, where humans are the only agents:

You stand near a monkey, see chewing mouth nearby, go there (your prompt now is “monkey chews”), close by you see an arrow pointing at a banana, father away an arrow points at an apple, very far away at the horizon an arrow points at a tire (monkeys rarely chew tires).

So things close by are more likely tokens, things far away are less likely, you see all of them at once (maybe you’re on top of a hill to see farther). This way we can make a form of static place AI, where humans are the only agents

antonkar··on Probabilistic Artificial Intelligence
I think we’ll need a GUI for the models to democratize interpretability and let even gamers explore them. Basically to train another model, that will take the LLM and convert it into 3D shapes and put them in some 3D world that is understandable for humans.

Simpler example: represent an LLM as a green field with objects, where humans are the only agents:

You stand near a monkey, see chewing mouth nearby, go there (your prompt now is “monkey chews”), close by you see an arrow pointing at a banana, father away an arrow points at an apple, very far away at the horizon an arrow points at a tire (monkeys rarely chew tires).

So things close by are more likely tokens, things far away are less likely, you see all of them at once (maybe you’re on top of a hill to see farther). This way we can make a form of static place AI, where humans are the only agents

antonkar··on Year Long Exposure Photo of Berlin
The top linked photo shows the Sun as lines, gray lines represent the cloudy days with no Sun. You can also see the car lights.

Long exposure photos “pack” stretches of time. Imagine that the photos are in 3d and you can walk in them, the long stretches of time are just a giant static geometric shape.

By focusing on a particular moment in it, you can choose to become the moment and some person in it in some future human-made game or static place superintelligence. This can be the multiversal UI (but the photos are focusing on our universe, not multiple versions/verses):

Demonstration in Berlin—5 minutes https://wesely.org/2019/1-mai-demonstration-potsdamer-strass...

Construction of a building https://wesely.org/2019/senefelder-platz-berlin-9-5-2006-16-...

Another one https://wesely.org/2019/leipziger-platz-quartier-berlin-9-11...

Parade and other New York photos https://wesely.org/2019/gay-pride-parade-new-york-14-11-16-2...

Central Park https://wesely.org/2019/central-park-new-york-18-10-2002-18-...

Oktoberfest for 5 hours https://wesely.org/2021/ochsenbraterei-oktoberfest-muenchen-...

Death of flowers https://wesely.org/2021/stilleben-28-3-5-4-2020/

Burning of candles https://wesely.org/2019/stilleben-9-23-18-01-uhr-2-4-2011/

Bathing for 5 minutes https://wesely.org/2019/lina-und-agnes-10-53-10-58-uhr-10-5-...

2 children for 6 minutes https://wesely.org/2021/agnes-und-katharina-16-54-17-00-uhr-...

People sitting on the grass for 5 minutes https://wesely.org/2019/lustgarten-berlin-16-43-16-48-uhr-8-...

A simple example of 2 photos combined—how 100+ years long stretches of time can possibly look 1906/2023 https://wesely.org/2024/jannowitzbruecke-berlin-1906-2023/

antonkar··on With AI you need to think bigger
Thanks, I wrote extensively about it) If interested, you can find a link in my profile or ask anything here
antonkar··on With AI you need to think bigger
Agree, let’s build direct democratic simulated multiverse.

Or at least make a digital back up of Earth.

Or at least represent an LLM as a green field with objects, where humans are the only agents:

you stand near a monkey, see chewing mouth nearby, go there (your prompt now is “monkey chews”), close by you see an arrow pointing at a banana, father away an arrow points at an apple, very far away at the horizon an arrow points at a tire (monkeys rarely chew tires).

So things close by are more likely tokens, things far away are less likely, you see all of them at once (maybe you’re on top of a hill to see farther). This way we can make a form of static place AI, where humans are the only agents

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