I'm using https://pinboard.in/ now for bookmarking and it's an amazing piece of small web software.
895 karma · joined February 16, 2010
I'm using https://pinboard.in/ now for bookmarking and it's an amazing piece of small web software.
The key feature is that you can put in a Wikidata ID (https://www.wikidata.org/wiki/Q1536639) and it will auto populate the name, artist, release date, and Spotify ID. It will then grab covert art from https://coverartarchive.org/, which it resizes and mirrors to S3 (previous versions of this project used images manually uploaded to imgur, but broke when they changed their secret API).
So basically all I have to do is write the description and I've got a new entry on the site.
Have you considered building this as a standalone game? I wonder if you could provide ways to "zoom in" or summarize individual "dates" so that it could be played as a simulation game a la The Sims. Why did #m#12 reject #f#5 so quickly, etc.
Also (and I don't watch Love Island), another feature for a game version of this would be the post date interviews right? "Oh I couldn't believe when #f#5 said she hated Italian food! Like wow, what a turn off"
Very nice!
Google3 is a true monorepo. 99% of code in the company is one repo, with minor exceptions for certain open source projects and locked down code.
Edit: for example, you can change YouTube code, Google Assistant code, a Maps API, some config for how URLs are routed at top level load balancers, etc all in one CL if you really wanted to/needed to.
Partly, this was assuaged through participating in open source projects in my free time. That's how I learned Docker, Github workflow, React, Vue, Bootstrap, Tailwind, etc.
But at the same time, I think it is a mistake to consider working with tools/languages/frameworks to be the only "hard" skills. Galaxy brain is realizing that anyone can learn a language/framework/workflow in a month or so. The real work is applying sound principles to the design and production of meaningful artifacts within those systems.
lol "worst".
I went to an engineering school. Actual engineers design bridges and machines and biochemical whatnot, and of course require licensing. I push code around.
I even try to subvert company culture and say things like "Well developers will need to update that API" instead of "engineers".
In particular, multiple negative reviews mentioned that there are hundreds of meticulously crafted items on screen, but almost none of them are interactive.
Liquor before beer, you're in the clear. Beer before liquor, feel better quicker.
LOL clearfix.
I also never really had to fight with IE 6 compatibility, but when I fought it, it fought back hard.
Also explaining to designers why we can't do translucent backgrounds (also IE 6).
https://tuckerlieberman.medium.com/one-god-further-monotheis...
I think that's the main indictment of this site. Christians are supposed to think "Oh no, Jesus was copy pasted from Pagan gods that we don't believe in, so how can he be real?"
I'd rather read a summary of key points, thanks.
This is not related, but another problem with current US copyright law is that there's no exception for companies that go out of business. The works are still copyright encumbered even if no one exists that can enforce that right.
Based on the former two points, you end up with works where you can't find out who holds the copyright, and it doesn't matter if they're dead or whatever because it's still copyrighted. This leads to the "assume everything is copyrighted" posture that stifles so much creativity.