The human role in the creation of art is non-negotiable.
2,120 karma · joined September 6, 2022
The human role in the creation of art is non-negotiable.
At some level, the beauty of having a family has ceased to be communicated.
Zuckerberg: Just ask
Zuckerberg: I have over 4,000 emails, pictures, addresses, SNS
[Redacted Friend's Name]: What? How'd you manage that one?
Zuckerberg: People just submitted it.
Zuckerberg: I don't know why.
Zuckerberg: They "trust me"
Zuckerberg: Dumb fucks
Just beat the current winner by enough to own the spotlight for a bit, then start prepping for the next go round.
But I think they both are thinking the same thing which is... "We are gonna run out of money at this pace."
However! If one of them blinks and turns off the money faucet before the other, they might fall behind. Falling behind is to forever lose. And if there's one thing that a CEO hates, it's losing to a rival CEO.
So what they want is to get someone, anyone, to put the brakes on their rivals and them at the same time so they can both Not Lose, and Stay Alive. Under those new rules, they are confident they can win. And by win, I mean beat the other AI CEO.
That's it. It's always about personal incentives. Get out of here with that safety BS. These guys just want to win.
Here's an anecdote about a way to do this wrong.
I have found with AI coding methods that there's a line where it becomes a hail-mary (in the American Football sense).
A hail-mary is when you throw the ball to the end zone and just pray someone catches it. This is almost always at the end of the game.
This moment with AI code is indicative that you can't put together a coherent plan so you just tell the agent to "make it good". It used to be that the results here would suck, but now the agents are really competent, so the results might be good.
But at that moment, that's your cue to back up. Because as soon as you take a solution that's so far detached from your understanding, you're underwater. The hail mary is not part of a larger game plan. It's the last play of the game. There's nothing after.
So as soon as you reach that moment in your coding, you're signaling that you're done understanding not just the code, but even the way it works at a high level. If you're still going to work with this code after, then back up and work with the AI to get more understanding of the problem.
Then only in the very most recent times did being smart become a characteristic that had a near endless market for human expression. Computer programming and the need for more programs was the apex. The rich nerd was familiar to everyone.
It feels like we're nearing the end of that era, at least in it's pure form.
What's beyond strong and smart?
I mean, not that AI is like a bomb. That's not what I'm saying. Even though it makes a lot of sense. That's not the point. That it's like a bomb.
Nah to me it's more about a loss of connection with the physical world, les slowing down, less being bored. Without that, it's a different reality and I think studying requires that kind of brain. Otherwise you're just flitting this way and that and never really focusing.
While this might help, and I agree with all these steps, I'm concerned that the root of the problem is simply that the online experience has rewired our kids. Not screens per se, but the feeling of a constantly moving social space which demands their attention.
For instance, in games where I work, we often need to manually test work out by playing or by using tools in ways that aren't feasible for the AI to do. In that case, getting the human in the loop between steps is an organized process when it's following a staged plan.
Now all they have to do is solve the incentives problem, which seems far more difficult.
https://en.wikipedia.org/wiki/John_E._Sarno
https://en.wikipedia.org/wiki/Tension_myositis_syndrome
These ideas and methods cured my back pain.
That would make it “yours”