117 karma · joined September 15, 2016
> When asked how they would have made their current trip if ride-hailing hadn’t been an option, 12% said they would have walked or biked, and over two-fifths (42%) of respondents said they would have otherwise taken transit. Some of this "transit substitution" takes place during rush hours. Indeed, we estimate that 12% of all ride-hailing trips are substituting for a transit trip during the morning or afternoon commute periods; an additional 3% of riders during these times would have otherwise walked or biked. Overall, 15% of ride-hailing trips are adding cars to the region's roadways during the morning or afternoon rush hours.
[0] Fare Choices - A Survey of Ride-Hailing Passengers in Metro Boston Report #1 http://www.mapc.org/wp-content/uploads/2018/02/Fare-Choices-...
The D Programming Language - Conditional Compilation: https://dlang.org/spec/version.html
Status of various platforms: https://wiki.dlang.org/LDC
If you are looking for something like C++ in terms of performance and has a nicer syntax, you should try the D programming language. It's very nice to use, as fast as safe C++ code (you can write unsafe C++ that is faster), has stronger typing, templates, mixins, and can interface with C /C++ libraries.
I've moved my personal projects over to D, I've started writing a game with OpenGL, SDL, ASSIMP, Devil and it's much easier than C or C++.
Some links for those who are interested:
Main website: http://dlang.org/
Package manager: http://code.dlang.org/
Some interesting documentation pages:
Interfacing with C: http://dlang.org/spec/interfaceToC.html
Interfacing with C++: http://dlang.org/spec/cpp_interface.html
Templates: http://dlang.org/spec/template.html
Inline Assembler: http://dlang.org/spec/iasm.html
I know this is not a good example compared to a production issue, however I think the reducing the amount of time need to get started with a project is very useful over something that needs a lot of configuring before it can be used.