Guanfacine is another, I haven't tried it, so I can't give any first hand experience. I think it's used more to help blood pressure & agitation that can come up with adhd
Welbutrin is also commonly used.
2,814 karma · joined August 2, 2019
Guanfacine is another, I haven't tried it, so I can't give any first hand experience. I think it's used more to help blood pressure & agitation that can come up with adhd
Welbutrin is also commonly used.
In our defense, normies suck.
I doubt your claim, but even then, there are plenty of other reasons why having such a high unvaccinated population is a problem.
This is a bit misleading. There was a shortage for instant release variants, as far as I'm aware the extended release supply was fine.
It's a pain in the ass disorder. It sucks talking to people that self-diagnose because they haven't gone through the pain that is getting diagnosed. It sucks dealing with the meds, dealing with providers who have to be suspicious that you're just trying to get diet meth. It sucks dealing with the population that either doesn't believe adhd even exists, or that you're just being lazy.
It's not really clear what conversation this article is trying to spark, though.
"made obsolete" != expunged from codebases. I'm sure there are plenty using cmake 2.x conventions that haven't been updated, and need maintaining. And in order to either maintain or upgrade, one needs to know both conventions.
> The current CMake language is fine. Nothing amazing, but good enough.
I'd argue these two statements are in conflict.
I came to c/c++ after several other languages and ecosystems -- the c++ dependency/build ecosystem is by far the worst.
CMake does work. It's underlying capabilities are great, even. But "modern cmake" is sort of a joke syntactically. Generator expressions are indecipherable. Semicolon delimited arrays, no distinguishing between input/output variables... I personally would love for a different DSL frontend to CMake.
> I don't want to disparage the team's work--CMake is awesome software--but the way they see it is very different from the way typical developers see it.
I have to agree with this. The underlying core of cmake is actually pretty awesome. Modern cmake is an improvement in capability. The team deserves credit for that.
I don't like how much content it grabs from the internet on things like the menu bar and the start menu...but that's about my only gripe with it.
I say this as someone that grew up using linux and gnome 1.4, 2.0, 3.0, having gone through various other desktop environments andwindow managers like enlightenment, kde, openbox, fluxbox, xmonad, etc. and abbreviating microsoft to "m$". I don't like microsoft as a corporation, and I'm no fanboy. but it seems nicer to use than what I've seen in the linux world. I definitely like it more than macOS.
Sometimes windows can still feel cluttery, but I'm very happy with how they allow easily snapping windows to current positions/sizes.
I generally am only using firefox, clion/goland/emacs (in wsl2), and various games though. So maybe I'm just getting a limited experience. I also use it on a very beefy machine (12 core amd ryzen 9 3900xt, 128gb ram, 2x2tb nvme, gtx 3060). It could be on more average hardware that it's a terrible experience.
I mean yeah...you see that in every HN thread though.
I'd mostly been going off of The Ultimate Game Boy Talk[0] and the pandocs[1]. In trying to quickly dig up some resources now, I found what at first glance looks like a good blog series[2], so I might take some time to squint at them soon.
If any HNer has other good resources describing it, I'd be thrilled. It's been a couple years since I've hacked on my own emulator, and I got through implementing quite a bit of the behavior. As I recall, I was able to get serial output from the test roms, which was pretty cool. I put it down after getting frustrated trying to render the screen.
[0] https://www.youtube.com/watch?v=HyzD8pNlpwI&t=2957s
[1] http://bgb.bircd.org/pandocs.htm#videodisplay
[2] https://blog.tigris.fr/2019/09/15/writing-an-emulator-the-fi...
Cuda :(
This means the order does matter
According to wikipedia, Eiffel was created in 1986, making it a contemporary with C++'s initial development. From what I can tell, it's creator had no affiliation with the development of C/C++, and it was created for reasons completely unrelated to C++.
CppFront was created by the C++ committee chairman for the explicit goal of providing a path forward for C++. Herb explicitly stated that the inspiration for using C++ as a compilation target was taken from Bjarne's initial implementation of C++, which compiled to C.
A human typed in something less precise than you'd like in a style guide. Find a bug tracker to request a verbiage change. It's not that big of a deal.
No one is asserting that variables are in fact file scoped.