-65 karma · joined August 27, 2011
And honestly, the iPhone 4S do take better video compared to this phone. I'm not trolling.
Microsoft is the extortionist
Google is the thief
Jobs was out-innovating everyone when he was sick.
Jobs is still out-innovating everyone even when he's already dead.
A company's Return on Invested Capital is the ultimate measure of a company's valuation. it's not the PE, EPS, etc. Basically, ROIC is a measure of how efficient a company is in using its capital to generate returns. Warren Buffet uses ROIC to evaluate companies. Let's compare Apple and Google's ROIC. Apple's return on invested capital is 30.4% with a 5-year average of 26.1% despite Apple having lower gross profit margins compared to Google. a 30.4% ROIC is amazingly high for a "hardware company". Google's return on invested capital is only 18.3% with 5 year aveage of 17.2%. Why?
Different types of growth earn different degrees of return so not all growth is equally value-creating. Growth strategies based on organic new product development (ie. iPod, iPhone, iPad, iMac, etc.) frequently have the highest returns because they dont require much new capital. Apple can add new products to their existing factory lines and distribution systems, without much capital expenditure. The investments to produce new products are not all required at once. If preliminary results are not promising, future investments can be scaled back or canceled. Contrast this with Google's growth strategy of acquiring companies (Motorola, Youtube, Android, Doubleclick, etc.). Acquisitions require that the entire investment be made up front. The amount of up-front payment reflects the expected cash flows from the target company plus a premium to stave off other bidders. So even if Google can improve the target company enough to generate an attractive ROIC, the rate of return is typically only a small amount higher than its cost of capital. Factor in the additional traffic acquisition costs and costs of running hundreds of thousands of servers to support Google search, Youtube, Blogspot, GMail, etc. and you'll see why Google's return on invested capital is much lower compared to Apple. Google has a habit of wasting money on money-losing initiatives with low ROIC (Google's $280-million solar power initiative, self driving cars, etc.). Wall Street perceives the $12.5 Billion Moto acquisition as an expensive and inefficient use of capital that will further dilute the company's ROIC. Motorola's acquisition does not create or add value to Google. it actually destroys value, at least until Google recoups the $12.5 Billion acquisition cost. This is the reason why Apple is the most valuable company in the world. Meanwhile, Google's market cap's been stuck in the $170-$200B range for a couple of years now.
Here's the number one rule of conservation of value: anything that doesn't increase cash flows doesn't create value.
Aug 24 2011: Android-targeted malware jumps 76% in Q2, McAfee says http://www.bgr.com/2011/08/24/android-targeted-malware-jumps...
Aug 01, 2011: Android Trojan records phone calls. CA security team finds more advanced Android malware http://www.networkworld.com/news/2011/080111-android-trojan....
Aug 15, 2011: A malicious Android app that disguises itself as Google's new social networking platform, Google+, is capable of stealing data, and answering and recording incoming phone calls http://www.scmagazineus.com/new-android-spyware-answers-inco...
Sep 20, 2011: Android bug lets attackers install malware without warning http://www.theregister.co.uk/2011/09/20/google_android_vulne...
Aug 4, 2011: 8 Notorious Android Malware Attacks. Nearly a third of Android users will fall prey to mobile security threats this year. http://www.informationweek.com/news/security/mobile/23130025...
If you allocate objects in a user interface loop, you will force a periodic garbage collection, creating little "hiccups" in the user experience. The concurrent collector introduced in Gingerbread helps, but unnecessary work should always be avoided. http://developer.android.com/guide/practices/design/performa...
Why should I avoid garbage collection? When Dalvik does a GC, most of the time your game will have to wait until the garbage collection is complete. It will often take in the order of 100 milliseconds to complete. Doesn’t sound like much but in your game loop this is huge – causing a horrible stutter or lack of responsiveness. http://fanitis.com/2011/02/09/android-game-performance-garba...
Garbage collection and async operations frequently block UI rendering. http://www.satine.org/archives/2011/01/01/the-care-and-feedi...
Android Garbage Collector Slow Down http://stackoverflow.com/questions/6742314/android-garbage-c...
I'm performance tuning interactive games in Java for the Android platform. Once in a while there is a hiccup in drawing and interaction for garbage collection. Usually it's less than one tenth of a second, but sometimes it can be as large as 200ms on very slow devices. http://stackoverflow.com/questions/2484079/how-can-i-avoid-g...
iOS/Obj C does not do automatic garbage collection specifically for this reason (and battery life).
A lot of people wonder why garbage collection is done manually in iOS/Obj C. Performance is one reason, battery life is another.
Android = crappy poor man's iOS Windows = crappy poor man's Mac
"Besides, some of the stuff that Android has been doing for years is now showing up in iOS, so it can't all be bad."
what? like multitasking, copy/paste, widgets? if you want to be technical, iOS is a derivative of MAC OS X/NextStep, and MAC OS X/NextStep had multitasking, copy/paste and widgets years/decades before Android.