HNHacker News
TopNewBestAskShowJobs

constexpr

853 karma · joined August 16, 2011

submissionscomments
constexpr··on ESbuild – A fast JavaScript bundler and minifier in Go
Author here. I think the Rust vs. Go question is interesting. I actually originally wrote esbuild in Rust and Go, and Go was the clear winner.

The parser written in Go was both faster to compile and faster to execute than the parser in Rust. The Go version compiled something like 100x faster than Rust and ran at something around 10% faster (I forget the exact numbers, sorry). Based on a profile, it looked like the Go version was faster because GC happened on another thread while Rust had to run destructors on the same thread.

The Rust version also had other problems. Many places in my code had switch statements that branched over all AST nodes and in Rust that compiles to code which uses stack space proportional to the total stack space used by all branches instead of just the maximum stack space used by any one branch: https://github.com/rust-lang/rust/issues/34283. I believe the issue still isn't fixed. That meant that the Rust version quickly overflowed the stack if you had many nested JavaScript syntax constructs, which was easy to hit in large JavaScript files. There were also random other issues such as Rust's floating-point number parser not actually working in all cases: https://github.com/rust-lang/rust/issues/31407. I also had to spend a lot of time getting multi-threading to work in Rust with all of the lifetime stuff. Go had none of these issues.

The Rust version probably could be made to work at an equivalent speed with enough effort. But at a high-level, Go was much more enjoyable to work with. This is a side project and it has to be fun for me to work on it. The Rust version was actively un-fun for me, both because of all of the workarounds that got in the way and because of the extremely slow compile times. Obviously you can tell from the nature of this project that I value fast build times :)

constexpr··on Float Toy
Wow, I didn't expect a four year old project of mine to hit HN front page! If you're interested in this, you might enjoy some of the stuff we're working on at Figma. Here's a link to learn more: https://www.figma.com/careers/
constexpr··on Ask HN: Who is hiring? (August 2018)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a team of ~60 and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://blog.figma.com/introducing-vector-networks-3b877d2b8...

- Pushing the web to the limit: https://blog.figma.com/building-a-professional-design-tool-o...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra, Rust, Go

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (June 2018)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~50) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://blog.figma.com/introducing-vector-networks-3b877d2b8...

- Pushing the web to the limit: https://blog.figma.com/building-a-professional-design-tool-o...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra, Rust

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (May 2018)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~50) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://blog.figma.com/introducing-vector-networks-3b877d2b8...

- Pushing the web to the limit: https://blog.figma.com/building-a-professional-design-tool-o...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra, Rust

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (April 2018)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~50) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://blog.figma.com/introducing-vector-networks-3b877d2b8...

- Pushing the web to the limit: https://blog.figma.com/building-a-professional-design-tool-o...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra, Rust

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (March 2018)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~50) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://blog.figma.com/introducing-vector-networks-3b877d2b8...

- Pushing the web to the limit: https://blog.figma.com/building-a-professional-design-tool-o...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra, Rust

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Xi: an editor for the next 20 years [video]
Figma actually only uses FreeType for parsing fonts (fonts are rendered using a custom WebGL-based renderer). Figma uses HarfBuzz for text shaping, which is easy to run on the web with emscripten: https://github.com/harfbuzz/harfbuzz.
constexpr··on Introduction to WebAssembly: why should we care?
Incremental linking is something that most C++ toolchains support. Lacking it is currently our biggest pain point with emscripten. I'm very happy to be wrong, but my understanding is that it's hard to add that to emscripten because it's constructed using several different tools that have been chained together. I suspect a lighter-weight WASM-specific compiler backend would make standard C++ compiler features such as incremental linking significantly easier to do. Is that true?
constexpr··on Ask HN: Who is hiring? (December 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~40) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://blog.figma.com/introducing-vector-networks-3b877d2b8...

- Pushing the web to the limit: https://blog.figma.com/building-a-professional-design-tool-o...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (November 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~35) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://blog.figma.com/introducing-vector-networks-3b877d2b8...

- Pushing the web to the limit: https://blog.figma.com/building-a-professional-design-tool-o...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: What alternatives to Powerpoint/Prezi are there?
Figma (https://www.figma.com) is probably a perfect fit for your use case. It's an interface design tool but it can also be used for presentations. Benefits:

* Free for individual use

* Completely cross-platform (browser-based)

* Has an infinite canvas

* Has advanced path editing

* Has a presentation mode for slides (the play button)

* Supports simultaneous real-time editing if you need to work with someone else

constexpr··on Ask HN: Who is hiring? (October 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~35) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://blog.figma.com/introducing-vector-networks-3b877d2b8...

- Pushing the web to the limit: https://blog.figma.com/building-a-professional-design-tool-o...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (September 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~30) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (August 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~30) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (July 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~30) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (June 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~30) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, WebAssembly, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (May 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~25) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (April 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~25) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (March 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~25) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (February 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~25) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (January 2017)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~20) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (December 2016)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~20) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (November 2016)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (https://www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team (~20) and we're looking for talented engineers (https://www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

If you want to see what we value, you might find these interesting:

- First principles thinking: https://medium.com/figma-design/introducing-vector-networks-...

- Pushing the web to the limit: https://medium.com/figma-design/building-a-professional-desi...

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (October 2016)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team and we're looking for talented engineers (www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up

- Build a community of design content and tools from scratch

- Cross-document shared symbols

- Multiplayer editing infrastructure (realtime simultaneous editing)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (September 2016)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and developers work together. We're a small team and we're looking for talented engineers (www.figma.com/careers) who are interested in tackling hard technical problems with smart people and building a product that startups will rely on.

Upcoming/ongoing projects:

- Develop a plugin ecosystem from the ground up - Build a community of design content and tools from scratch - Cross-document shared symbols - Multiplayer editing infrastructure (realtime simultaneous editing using CRDTs)

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (August 2016)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and engineers work together. We're a small team and we're looking for talented designers and engineers (www.figma.com/careers) who are interested in tackling challenges in the creative tools space.

Example challenges: annotation system on top of documents for feedback, 2D boolean operations on paths, speed up zooming in the app using a tile quadtree, UI testing framework that simulates user actions, real-time events and data pushing across the site, zero-downtime deployments, search API for filtering user files.

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (July 2016)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and engineers work together. We're a small team and we're looking for talented designers and engineers (www.figma.com/careers) who are interested in tackling challenges in the creative tools space.

Example challenges: annotation system on top of documents for feedback, 2D boolean operations on paths, speed up zooming in the app using a tile quadtree, UI testing framework that simulates user actions, real-time events and data pushing across the site, zero-downtime deployments, search API for filtering user files.

Our tech stack: C++, Emscripten, Node, TypeScript, React, WebGL, Ruby, Sinatra

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Ask HN: Who is hiring? (June 2016)
San Francisco; Full Time; Onsite

I'm the cofounder of Figma (www.figma.com), a startup in San Francisco building a browser-based collaborative design tool to improve the way designers and engineers work together. We're a small team of 17, and we're looking for talented designers and engineers (www.figma.com/careers) who are interested in tackling challenges in the creative tools space.

Example challenges: annotation system on top of documents for feedback, 2D boolean operations on paths, speed up zooming in the app using a tile quadtree, UI testing framework that simulates user actions, real-time events and data pushing across the site, zero-downtime deployments, search API for filtering user files.

Our tech stack: C++, Emscripten, Node, CoffeeScript, JavaScript, WebGL, Ruby, Sinatra, Skew

If you're interested in learning more about what we're working on or want to meet up to talk about any of my other projects (http://madebyevan.com/), you can email me at wallace@figma.com.

constexpr··on Anders Hejlsberg on Modern Compiler Construction [video]
I know what type checking is. :) Both Skew and TypeScript are type-checked languages. Just because a compiler does type checking doesn't mean it has to be a lot slower. I was just pointing out that it would be interesting if this alternate compiler design was the reason why the TypeScript compiler is so slow relative to another compiler for a similar language (object-oriented, typed, garbage collected, etc.) that also uses the node runtime, especially since that other compiler is doing even more work than tsc.
← PreviousPage 2 of 4Next →