This same phenomenon is the reason why John Ousterhout wrote Tcl and the GNU project started Guile.
256 karma · joined April 13, 2022
This same phenomenon is the reason why John Ousterhout wrote Tcl and the GNU project started Guile.
But due to brain plasticity, the most effective treatment for addiction yet discovered is forgetting it, or more precisely, abstinence for a long enough period. (But that usually sounds trite because the problem being solved during treatment is more preventing voluntary relapse, starting the forgetting period over again.)
The fact that the effects don’t last for more than a few months is very concerning, and I have to wonder about the long term side effects of so bluntly changing something as complex as a brain. And even more concerning is the risk of predatory behavior of practitioners preying on the desperation of addicts.
Maybe this is already in everyone’s mind as they read this, but as someone dealing with an addiction, I would not volunteer for this treatment due to these risks. Imagine if the long term effects actually make the addiction worse. And that seems very possible based on how much we actually know about how the brain works.
He’s right in being skeptical that “people” (who?) thought that “being a creator” was a viable career path, as the article suggests was the case.
I feel like Chuck Moore was talking about this back in the '70s when he wrote Programming in a Problem Oriented Language. Forth has been largely overlooked probably because it lacks what people consider necessities in modern programming languages (like compiler enforced typing by default), but you can't deny the power of Forth and other concatenative languages for their ability to encode the domain.
As someone else pointed out, crypto is an example where there are obviously good and bad ideas: using cryptography for distributed and decentralized contracts is a at the very least quite intriguing. Using crypto for a scam is quite a bad idea.
But, then there are ideas that are really good, but who's outworkings are usually described poorly. Take Emacs as an example. "text editor that does everything, including email, accounting, browsing the web, file management, and much more" sounds like a bad idea to anyone with a modicum of appreciation for the Unix Philosophy. "An app that makes programming and using practical text-oriented, highly-integrative applications in Lisp" is a better description of what Emacs really is.
Notice that in the former case, crypto and scams using crypto are two distinctly different ideas. In the latter case, we have two descriptions of essentially the same thing, which was an implementation of the modern idea of Emacs, which is factually a Lisp interpreter with built in text display. Those two descriptions could in theory be the basis for creating different apps, and they'd probably look quite different.
Someone should write an extension that makes it easier to convert IM thread to an organized document outline in slack or discord. That would be nice.
This is my favorite aspect of the site!
What this really brings up is the distinction made ages ago about policy vs mechanism. Every social media platform out there has or basically uses the same mechanisms: interactive, submit text/photos/video, add "friends", and so on. You'll notice that Slow Social implements the mechanism of a social network.
So... what makes every social networking site different? It's the Policy! Most platforms had a few defining policies.
- Twitter: "tweets" must be quite short, originally emulating SMS, all tweets show up in your feed (not sure if this is true anymore).
- Facebook: add friends, must use your real name
- Quora: must use your real name, posts must take the form of either a question or an answer to a question (but comments may also be made)
- Reddit: Upvotes and Downvotes are first class citizens, users submit an idea, and the interface encourages lively discussion in the comments (this isn't technically policy, but more like culture).
And so we add Slow Social to the mix: must add a friend to your list for them to see your post or add their email, may only post once per week.
It's also just cool to experiment with new policies and see if they work.
So, Slow Social adds a new, perhaps daring policy so as to make things more enjoyable overall. As an aside, if I'm only allowed to post one thing per week for my friends, I can't help but think that that would encourage my writing to be more impactful, thoughtful, and polite. It would encourage good habits in written communication.
So needless to say, I'm signed up and looking forward to where this goes!