17,548 karma · joined March 21, 2008
Nothing I say here is in any way representative of the views of my employer nor anyone else with whom I am affiliated.
My email is sera.brocious@gmail.com; feel free to contact me about anything, just include 'HN' in the subject, please.
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Aside from the enormous cost of moving the (many, many) needed resources from the Earth to Mars. I'm super bullish on a Mars colony (I will be going within 5 years of it becoming an option) but the idea that it will be even 100% self-sustaining in the next 100 years -- let alone a superpower -- is absolutely bananas.
If the reason you help someone is because you want to sell them something or use them, you're doing help wrong.
You say they're not useful, but in the very same sentence you say they make us feel better. I can't find a way to reconcile these two seemingly contradictory statements; can you help me understand this?
The fidelity is at the low end of what's usable for productivity without causing discomfort, but it's just going to get better from here. To me, $400 for the Quest is a total no-brainer; the Magic Leap .... not so much. I'd rather stick entirely to VR, but I have a kid to watch much of the time, so AR it is!
I really believe that 2020 is going to be the year of VR/AR productivity, and I'm committing myself to working full-time from within the environment.
Which is why The Matrix and its sequels were a huge box-office flop, why the most anticipated game of 2020 isn't cyberpunk (and definitely doesn't have 'cyberpunk' in the title), and why there haven't been half a dozen extremely successful adaptations of (mostly recent) cyberpunk works over the last few years. /sarcasm
Seriously though, cyberpunk never died, it just became the default for most sci-fi works due to the fact that we now live in that world.
If I didn't have a toddler to watch while I work much of the time, I'd probably just go all-in on VR (I'm currently working 30-50% through the Quest), but being able to see the world is kind of essential for those times haha.
You can find negative experiences, sure, but what is the actual incidence of that? Without that data, this is utterly meaningless. It certainly isn't damning.
Billy was a chemist's son
But Billy is no more
For what he thought was H2O
Was H2SO4.The article gets this part wrong: the hacker isn't banned from H1, which he says in his blog post -- "Eventually things escalated with Valve and I got banned by them on HackerOne — I can no longer participate in their vulnerability rejection program (the rest of H1 is still available though)." HackerOne is in no way punishing the hacker for his reports and/or public disclosures, for what it's worth.
(Disclosure: I am on the community team at H1, though I've had effectively zero involvement with this.)
There are a ton of assumptions packed into these two sentences. I'm a nicotine addict, and I hate smoking (which I've done for many years), but I love nicotine; I did even before I was an addict. Vaping provides me with all the benefits of nicotine with very few of the side effects that smoking brings; nicotine patches and gums, even the lowest dosage, are way too high for me and lead to extreme anxiety (among other side effects).
I don't want to quit nicotine, I just want a better delivery system. For me, the Juul is perfect.
This is the #1 reason why .NET Core gets so much of my mindshare these days. If I write something and put it out there, it will Just Work (TM) 99.99999% of the time. As soon as the user runs `dotnet build` or `dotnet run`, it'll automatically go grab the exact right versions of packages from NuGet and set everything up locally. The only time anything tricky ever happens is if some third-party library doesn't ship a native library dep for each platform; that's rare, but does occasionally happen.
Edit: Originally said "zero effect on memory usage", which makes very little sense!