2,298 karma · joined September 7, 2010
Founder of ToDesktop: https://www.todesktop.com
dave[@]todesktop.com
[ my public key: https://keybase.io/davej; my proof: https://keybase.io/davej/sigs/FM5YHbUxtgUBcbAxTsHEUoJ99YV2rd9JbFNBjoZ3JBw ]
edit: My hunch was correct, see here https://github.com/facebook/react/issues/7227
I'm curious, what are the politics behind this? What are the 'other reasons'?
April and October are the planned release months for a new major node version AFAIK. The April releases then become LTS releases in October. October releases don't become LTS.
Presumably new major node versions will be cut from the latest stable (or perhaps stable - 1, depending on timing) V8 release.
Might be wrong about this, so I'm open to correction.
It's also not just about being faster than the network because the browser is probably simultaneously doing page layout, javascript parsing, image decompression and a ton of other things. Also more time spent decoding images is a drain on the battery.
Focusing solely on compression stats can be misleading, it's a balancing act. For example, I'm not sure being 0.7x smaller than PNG is much of a win if FLIF ends up being an order of magnitude slower. Perhaps it is still a win but it needs a bit more nuance in the analysis to reach that conclusion.
The approach taken in the videos is great because it starts off with implementing your own simplified version of Redux and builds on that. There are no "magic" steps, this makes it much easier to develop an understanding of how it works.
I find it excellent.
However, having played with `ied`, it does flat deps and it's literally an order of magnitude faster (10-20x in my testing). I use npm a lot every day and npm's slowness is becoming a significant UX issue for me. I would like to continue using npm but right now I would switch if either `ied` or `pnpm` had decent feature parity with `npm install`.
I liked CoffeeScript but haven't used it in years. IMO CoffeeScript is probably a bad choice for a modern dev environment.
Even if you have large hands it's difficult to use modern phones one-handed. Try reaching the top left/right corner of your phone (one-handed) without having to adjust your hand position.
I bought into Steve Jobs' idea phones should be usable one-handed. I think the sweet-spot for that is 4 inches or less. A premium phone at these dimensions doesn't exist anymore, the last one was probably the iPhone 5S.
I went from iPhone 3GS -> iPhone 5 -> Sony Xperia Z3 Compact and honestly the Z3 Compact is larger than I would like (4.6" screen). I'm honestly considering getting a 5S for my next phone because I don't want a phone as big as the iPhone 6.
I noticed recently that the One Plus 2 Mini is going to have a 5" screen, that seems insane for a "mini" phone.
I wouldn't be surprised if we saw yearly iterations of the Rift for the first few versions. Ultimately I think this tech has to be paired with a console rather than a PC for widespread adoption.
It was pleasing (and a little surprising) that everything was almost exactly how I expected it to be. I watched the video, got started and rarely needed to go back to the API docs. It actually feels very light and natural despite the fact that it's already quite fully featured.