538 karma · joined May 14, 2010
dsgant, at gee mail com
A minimalist logo in a sea of embellished logos says "We are smarter and easier to use". A minimalist logo in a sea of minimalist logos says "We are safe and normal."
So following a design trend can be one of the tools you use to design for an audience.
You could play mods as easily as the game itself. Designers could fork each other's maps. This spawned incredible numbers of games. In addition to the MOBA (League of Legends, DotA) genre, Starcraft 1 mods also popularized the Tower Defense genre (Plants vs. Zombies, Desktop Tower Defense).
It was frustrating to see Blizzard's designers drop the ball with Starcraft 2. The original discovery model -- Host a game with a mod, or see hosted games -- was simple and imperfect, but effective. Blizzard failed to understand why the original system worked, and "fixed" what wasn't broken.
I'm building a faster, easier way to search for Magic: the Gathering cards.
The big question: how can you replace a clunky "advanced search" with a simple smart text box?
Colonization was recently re-released as a mod of Civilization IV. It was built in the Civ IV engine, but for the most part was just a re-skinned Colonization.
Engineering Manager and Principal Software Engineer:
At ZocDoc we are working on real products that are improving people’s lives (at 5 million users a month)! We need an Engineering Manager who knows how to strike the right balance between upfront planning and iterative development. When you join a team, you make good engineers great and great engineers even better. You have the technical experience necessary to help your team members with tough challenges and you're not afraid to dive in and write code with the rest of the team. You prefer data-driven decision making and are always chasing the opportunity where you can make the most impact. Finally, you have a history of setting ambitious goals and then crushing them.
We also need a Principal Engineer to drive our elite dev team toward an even brighter future. This role is for a highly experienced engineer with a tireless devotion to good system design across the entire stack. From data storage/retrieval/manipulation to consumer APIs and client template renderers, you’ll care deeply about all of it and push us toward perfection.
We offer:
+ Awesome team of extremely smart devs
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Americans know about as much as people in similarly developed countries.
Really. Compare to the success rates versus South Korea and Japan. And then compare it to less economically developed parts of the world. Americans were the most correct among the surveyed populations about radiation, antibiotics, atomic structure, and lasers.
The takeaway shouldn't be "Americans are ignorant" but really that "Education is hard" and "Poverty inhibits education"
The closer they get to offering one-touch streaming, the easier it will be for new streamers to enter the ecosystem, and the better Twitch's content will become.
If you extrapolate your beliefs, behaviors, and attitudes and expect them to apply to the rest of the population, you are making a mistake, and missing opportunities.
WC3's a great game, but the released product seems to be a backtracking from what they were trying to accomplish. DotA strikes me as having gameplay closer to what Blizzard was striving to create.
It's a musical MVP!
What's a more powerful motivator than knowing that you're 90% towards your goal? That you'll get what you want if you do just this one thing?
This may also be the phenomenon that drives the success of "one weird trick" display ads.
"the developers get 70% and MakeGamesWithUs will take 30%."
That's incredibly generous. When I was making games in high school I'd just be thrilled that anyone was actually playing my games. Good on them for not being greedy.
* Very liberally, drive-through car wash * Air as a domain for combat * Commuter air travel * Aerial firefighting * Air mail * (okay, nobody's riding on seahorses) * Roomba * (okay, nobody's hunting seagulls) * Air traffic control * Mechanized farming * Spy drones * Mechanized animal processing * Automated goods fabrication * (okay, nobody's stealing eagle eggs) * (okay, nobody's riding fish) * Synthesizers * Mobile homes * Online education * Very liberally, drive-through car wash (again) * Tanks/armored vehicles * Bombers * (okay, nobody's playing sports underwater) * (okay, nobody's domesticating whales or commuting underwater)
Most of what they got right: things we do which are labor-intensive and could be automated
Most of what they got wrong: the value or cost of putting people under water, and the degree to which animals play a role in daily life
The details will vary by interviewer and by role, but the basic idea is the same: if you are incapable of doing this, nothing you say in other interview portions will fool me into thinking we can hire you.
See http://www.codinghorror.com/blog/2007/02/why-cant-programmer...
When people are looking for jobs -- particularly while employed elsewhere -- they are entitled to do so discreetly. If employer-directed reference checks are a requirement, candidates should be made completely aware of that and be given an opportunity to opt out. If that halts the hiring process, that's fine. At least the applicant retains control of his or her privacy.
The degree of soreness you'll feel after your first few workouts is a degree of soreness you'll never feel again (until you stop working out and get out of shape).
Since Deep Blue beat Kasparov, it's also worth considering that playing chess could be likened to poorly reproducing the output of existing software; wouldn't writing that software be a more meaningful challenge?
There may be lessons to be learned from chess beyond what one might derive from a short stint of it. Achieving a higher level of mastery -- in many domains -- reinforces an appreciation of the extent of one's ignorance in others.