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dirtbox

388 karma · joined December 22, 2009

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dirtbox··on Glasgow’s parking lot thugs get entrepreneurial
Quite. And what's to stop the 5 criminals from carrying guns as well? Pull a gun and get yourself killed in self defence. Great job, Captain America. This is why guns are a stupid thing to give to the public.
dirtbox··on Sony: All personal data stolen from PSN
Interesting fact for the day: 75 million accounts is a new world record for information theft.
dirtbox··on They Will Steal Your Idea. They Cannot Steal What Really Matters.
The thing about idea theft is all too often the person it was stolen from wouldn't have been able to make it work in the first place. And here, it seems, is a shining case in point.
dirtbox··on SimCity Player Spends 3 years on optimal city design
Given the subject matter, I wouldn't pop this in the intelligent discourse pigeon hole, however your point is well taken.
dirtbox··on SimCity Player Spends 3 years on optimal city design
Burried in record time! God I love how pompous this site is.
dirtbox··on SimCity Player Spends 3 years on optimal city design
I'm surprised he could find the time with all the sex he must have been having.
dirtbox··on McAfee quarantines svchost.exe on millions of WinXP machines worldwide
20% is totally meaningless as well, but you posted it.
dirtbox··on McAfee quarantines svchost.exe on millions of WinXP machines worldwide
The 20% figure that was "once read" about is pure fiction. Any up to date test figures reveal something closer to 99.8% of a 3 million sample testbase for the better AVs.

It's all a bit moot though as before this happened, McAfee was probably worse than anything a PC can get infected with. Now it's gone and proved it beyond any doubt.

dirtbox··on IPad Competitors: Reality Check
There isn't any competition for the ipad because it's a pretty yet aimless media toy. Everyone else is wrapped up in making something that has a clear and productive purpose with the perceived convenience of a touch screen.
dirtbox··on HP Slate leaks its way into the wild
Win7 is very good on a touch screen, assuming the screen is any good. I don't know what the HP front end is about, but it's not really necessary. It's not going for the same market either, it's more of a netbook sans keyboard than the iPad, which, as far as I can tell, is a very pretty, but aimless media toy.
dirtbox··on Offer to game programmers from a Blender 3D developer
Blenders interface is built by programmers. There wasn't a visually creative bone in the UI designers body.
dirtbox··on Offer to game programmers from a Blender 3D developer
You've clearly never used Blender.
dirtbox··on AMD Contest: What Would You Do With 48 Cores?
Calculate pi to 48 places.
dirtbox··on IE9 Won't Support Windows XP
It's not even a browser at this point, it's simply a closed test suite.
dirtbox··on Internet Explorer 9: Platform Preview
All this highlights is their complacency up until now. Competition should never have been the thing that stirred them into making a browser that wasn't dire, it should have been a matter of course.

Imagine if they had to fight for operating system dominance.

dirtbox··on Web 3.0 Has Arrived
That sounds about right.
dirtbox··on [dead]
"Dead simple" it a common and pretty old (60's/70's?) term originating from North of the UK. There's probably a Brit there with an infectious turn of phrase. When I'm working with people in the US for an extended length of time, they inherit a LOT of my colloquialisms.
dirtbox··on Downvotes
The threshold being 200.
dirtbox··on Valve's Gabe Newell on DRM
What he neglects to mention is many of the games on Steam include DRM of their own, from Securom to Starforce.
dirtbox··on I'd like to set up a torrent tracker. How?
Many of the current private trackers use TBsource http://sourceforge.net/projects/tbsource/
dirtbox··on So Long Polygons. It's been a blast.
I was aiming more at not being able to do the deformation required for facial animation or skeletal animation beyond rigging some prims together. To my knowledge it can't be done with this rendering technique.

Every model created for this is, for all intent and purpose, a piece of rock.

dirtbox··on So Long Polygons. It's been a blast.
Outcast had voxel grass, Worms 3D used voxels for destructible scenery, and most recently Crysis used voxels to create caves and such in the terrain.

Although I'm pretty sure point sprites and voxels are two different things.

dirtbox··on So Long Polygons. It's been a blast.
I'm still waiting to see how you're meant to animate a point sprite model.
dirtbox··on Is porn good for us?
There's little doubt there's still a very seedy side to the business despite it being commercialised and regulated to a high extent. Although it's worth mentioning that a lot of the stars aren't your regular girl or boy next door types, they often have a troubled past and their own emotional luggage before they get into pornography. In many cases, the problems you outline are an extension of that.
dirtbox··on Chatroulette + GeoIP + screengrabs = Chatroulette Map
>It's just geoip though, so it's accuracy is low.

I do hope so, there's a man 2 streets away from me, masturbating into the camera.

For the record, it seems that the UK is a world leader in this regard.

dirtbox··on Unlimited Detail Wants To Kill 3D Cards
I use ZBrush to create displacement maps using HD geometry, which doesn't use actual polygons in the classic sense. A lot of the ultra high poly models you see on the turntables and such use the same technique. You can easily make a mesh well over a billion polys that doesn't impact the system. http://www.pixologic.com/docs/index.php/HD_Geometry

I doubt they'd have anything anywhere near ZBrush's flexibility and depth.

dirtbox··on Unlimited Detail Wants To Kill 3D Cards
I'm itching to find out what the modelling tools are like. At this point I doubt they would gel with many 3D artists. Programmer designed interfaces for creative tools are generally a pretty ropey affair.

However, I'm certainly willing to attempt to do battle with the uncanny valley if they let me.

dirtbox··on Unlimited Detail Wants To Kill 3D Cards
From a modelers point of view, this type of technology would be perfect, essentially rendering redundant most of the current workflow, from battling with poly counts to playing tricks with displacement maps and baked occlusion. The model swapping he mentioned is pretty outdated, most engines use dynamic LOD which automatically reduces a models polycount depending on your view distance, also removing parts of a model that are under a certain size.

I'm not sold yet, it's making some incredibly bold claims. I'm aware of point cloud data models from back when it was included in the 3D Mark '01 benchmark (the rotating horse statue, the test was called point sprites http://www.ixbt.com/video/images/3dmark2001/gf3-sprites.jpg ), and found it an oddity at the time, not all that visually appealing and certainly not as a believable modelling method. It's not raytracing, although it does bare a lot of similarities.

I'll be keeping a sceptical eye and an open mind on this one.

Anyway, here's their website http://unlimiteddetailtechnology.com/

Edit: Thinking about it, it's biggest downfall will occur when physics are involved. For a static scene it's ideal, but to get the branches of the trees to blow in the wind, or to achieve any kind of real time environmental change beyond lighting would likely cause some serious difficulties.

dirtbox··on Mozilla rips off Metalab, issue apparently resolved within the hour
Shall we just wait and see what Mozilla has to say? It's all very well playing devils advocate, but until both sides are known it's still supposition one way or the other.

Unless you're involved somehow, that is.

dirtbox··on Mozilla rips off Metalab, issue apparently resolved within the hour
I'm sure there were more than a few designers who tendered an offer.
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