http://www.reddit.com/r/Bitcoin/comments/1ztjmg/andreas_im_f...
1,960 karma · joined December 7, 2008
formerly: Founder @ Gamador W10
http://www.reddit.com/r/Bitcoin/comments/1ztjmg/andreas_im_f...
http://forum.projecteuler.net/viewtopic.php?f=50&t=1982
I don't see this problem listed, but I didn't look through the whole thread.
It's possible they'll be bigger, what with all the free (though bad) press they've gotten.
I'm not 100% sure if this is considered "collateral damage", but I think this explains the situation in general: http://en.wikipedia.org/wiki/Collateral_damage#International...
Overall they're very good levels. A good bit more difficult than the base game, and most of the other user-created levels I've played. I was a little surprised that a couple places were more about reflexes than brainpower, since I assume they're looking for good problem solvers rather than good first-person-shooter players. But in general, very good puzzles implemented very well.
I think that alone makes it a much better metric to judge the experience you'll have with a framework than its cyclomatic complexity (at least for a user of a framework, maybe not as a developer)
"My team and I at Parse have worked hard to create a platform that lets..."
For example, we could have the same GPS location while being on different floors of a building.
Between Berkeley and Palo Alto, I recommend Berkeley. Personally, I love Berkeley and currently live there, but that decision is basically would you rather live in a college-town near SF or a college-town/suburb near silicon valley. Either way they're all about an hour drive away from each other at most anyway.