419 karma · joined December 15, 2014
> "<dislike number> of people <something funny related to the video>"
> when conditions permit
> if conditions allow
So. What exactly are these "conditions"?
That experience of trying to mod my character was – I'm fairly certain – what eventually got me into programming! (Unfortunately I was on a Mac, so I couldn't use 90% of the so-called "trainers", much to my disappointment at the time.)
I recall meeting one specific player on Open Battle.net (their username was "iceblizz", I think) whose hacked sorceress was unbelievably OP. They also had a super-cool personal website -- and both of those things really kindled my curiosity ( ... "How on Earth did they build that website?" ... "How are they so strong with negative 2 billion HP??")
However, by NO means should all of this be handled by one "data-fetching library" - as he suggests.
But of course, all roads at Facebook lead to ads – and they were pressured relentlessly to monetize. This is why they both left Facebook, and even left a large pile of $$ on the table:
https://www.forbes.com/sites/parmyolson/2018/09/26/exclusive...
All of the visceral reactions to the article are... very revealing. It's an opinion piece, and you don't have to agree with it. If you felt angered / hurt / offended by the author's words, I would challenge you to do some introspection – and explore the reasons why it generated such a strong reaction for you. You may find the process to be quite beneficial!
This doesn't sound familiar. What case(s) are you referring to?
I sympathize with those who are enslaved to their devices. It's an addiction, and it often correlates with mental health issues. Such people need help and guidance – not sarcastic dismissal.
But, like any other addiction, the first step is taking responsibility. Instead of blaming the world for "hacking" your brain and sub-dividing your attention ad infinitum ... Take a step back and figure out what is (and isn't) under your control. Break the cycle. Have the courage to reject things that aren't serving you.
Nobody forced them to: - start their day by reviewing COVID numbers - allow push-notifications from "news" apps - listen to NPR while showering - generally allow social media to dictate their mood/schedule
All of these habits are as easy to change as they are damaging.
Edit to add: In no way did I mean to belittle those who are afflicted by social media / news addiction. It's a very real problem, and such people deserve help and guidance to lessen their suffering.
I don't see any examples of the star "punching" effect, but this might be the result of bad focusing, etc. as the article mentions.
I'm not sure how effective it is. But it's dogmatic for this generation of product designers.
Instead he complains about the Trending feature. I did not even know there was a Trending feature, and I've been using Github since 2012.
I recommend you explore the concept of "agonism" – which claims that (certain forms of) conflict and disagreement are essential components of a healthy democratic system. Many parallels could be drawn to online communities (specifically) and the curation of productive, social spaces (in general.)
In this era of conflict avoidance and information siloing... promoting the right sorts of disagreement might actually do a great social good!
Good luck with your assignment.
Apple is very territorial about developer tools. They do allow certain businesses (like Fastlane) to operate in this space (a tacit acknowledgement that those tools provide value) yet they deny others (like Windmill) the right to operate.
This follows the typical Apple ethos of "we can do it better because we're vertically-integrated". However this only works if your product is damn-near perfect. And Apple is infamously imperfect when it comes to software/services.
On top of the competence issue, they also have no real motivation to improve tooling. They know that developers will build stuff no matter how onerous the terms, and no matter how nitpicky is their approval process.
If they re-framed their perspective, and began considering devs as "users" in their own right, then perhaps they, too, would experience the tender love + attention that Apple lavishes on its end users. But this is simply not how they view it, and there is little political will inside Eddy's org to accomplish such a shift.