1,455 karma · joined February 14, 2021
The end result of all of this is that when senior leaders set filters for who is laid off, these folks get hit. Multiple cycles of subpar ratings, it’s an easy decision looking at the numbers. Maybe not a good decision, but that’s where these systems have led.
> The theory is often cited as an example of the replication crisis in psychology, in which initially seductive theories cannot be replicated in follow-up experiments.
ECS is a paradigm where entities are the data-free IDs, components contain data associated with entities, and the systems operate on entities and components in batch, usually with database-like queries.
I have yet to find a good ECS reference, but Unity’s intro[0] gives some decent flavor for it. Note that only the DOTS subset of Unity (part of it anyways) uses an ECS. The default GameObject/MonoBehavior way of writing code in Unity isn’t part of an ECS.
[0]: https://learn.unity.com/tutorial/entity-component-system
I’m not sure this particular editor could replace HxD for me - I’m not seeing process memory editing in its list of features. I’m glad to see the space is still getting love though.
YouTube on the other hand, I’ll usually start with something I consider quality like 3b1b and then end up watching much more of forgettable things I regret. Whenever I go to resume a video on YouTube via browsing my history, I’m always in shock of just how much crap I’ve watched.
Also, I never said they have one camera. Multi camera != multi view.
What I’m guessing happens is that if you tip high, less scrupulous but tech savvy drivers will snag the delivery. These folks have multiple accounts and work for multiple services at once, so your order is way down on their list. It frequently comes with location spoofing, where the driver is supposedly waiting at the restaurant for nearly an hour, and once they’re actually on their way, they’ll teleport miles away (having unlocked their location).
When I tip less, I don’t see this behavior. It’s probably folks not gaming the system that will take whatever delivery pops up.