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hlfcoding

20 karma · joined November 28, 2011

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hlfcoding··on A flat icon set for OS X
If you want to implement minimalist design, you might as well go the full nine yards and use no more than 2-3 (properly contrasting) colors. This is middle-of-the-road and frankly evokes neither elegance nor brilliance.

To elaborate on why the above may be interpreted as harsh, by limiting the ingredients at your disposal to flat colors and simple shapes, you run the risk of amplifying the severity of any mistakes in their selection. The less visual information that get presented, the more the visual units come under closer scrutiny.

hlfcoding··on Stop Whining About Google Reader
The point of a programmer is to save time by writing as little code as possible. You contribute to an existing project that's OSS, not roll your own bug-ridden p-o-s in the framework / language-of-the-year. You shouldn't be presumptive about 'hacker's and about Reader's users, especially when you're not heavily acquainted with the product yourself and its usefulness as a learning / info-gathering aid. Next time, don't write an article about a subject you don't know enough about, when you can just go hack yourself.
hlfcoding··on Google is about to learn a tough lesson
I'm biased about this topic, but don't take my word for it. Robert Scoble is one such 'influencer' and here's his take and the discussion around it: https://www.facebook.com/RobertScoble/posts/499071000129201

Key takeaway: it's not the 'vast majority' that bring about innovation and change on the web. It might be Google doesn't care about innovating on the web front anymore, at least less than the hardware and integrated systems fronts. So ironically, this might actually hurt Plus.

hlfcoding··on Digital Modernism Done Right
The whole concept of "digital modernism" is a fluke since modernism emerged from seeking functionality, not aesthetics, while the former is trying to emulate modernism on GUIs. Print design can appear "modern" and "Swiss" since its function is to be read. GUIs are different, and require new thinking to design and style correctly. Just removing the "style" portion and calling it modern is like adding fins onto the back of a car to make it more "space-age". Apple already debunked this movement, since the general user obviously prefers the higher-fidelity GUI -- even if the trend is now growing out of proportion. For a designer with a trained eye, of course s/he needs less visual cues to figure out the GUI, so anything remotely physical looks overdone. I would react the same way when approaching from a modern graphic design standpoint: Hey, that's not how things should look if I apply the grand unified theory of modern design that I learned in design school. I'd say no one is closer to getting "digital modernism" correct than Android, but essentially redefining what it means for a GUI to even be modern. This idea from the article to knockoff the Swiss movement is sadly, a joke. I've used Prismatic beta, and the UI didn't wow me, at all (from either designer or layman standpoint).
hlfcoding··on Useful HTML5 Frameworks, Template Generators and Tools
No more list spam!
hlfcoding··on Web programs written in C++ are no big deal
YouTube optimizes their Python with psyco: http://www.slideshare.net/didip/super-sizing-youtube-with-py...
hlfcoding··on JavaScript frameworks, tools and techniques to create killer applications
Please, no more list posts on HN.
hlfcoding··on Design for Developers
For a slideshow about design, it sure isn't very pleasing to the eye: sticky notes, inconsistent formatting and image sizes, verbosity. The tips aren't exactly creme-de-la-creme either. You'd learn more from just looking at the Apple website (which actually looks good) or reading Spiekermann's Stop Stealing Sheep. OP would do much better at self promotion if he actually provided good tips and decent slides, instead of the heavy self-advertisement. Keep it lean.
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