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jarrell_mark

182 karma · joined January 2, 2020

jarrellmark.com

https://www.linkedin.com/in/jarrellmark

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jarrell_mark··on Ask HN: What hyper-focused industry newsletters do you enjoy?
Mobile GameDev Playbook (podcast) https://open.spotify.com/show/7KPT3GT0HI35dsd5dUsf5K?si=0dnd...
jarrell_mark··on How the gut differentiates artificial sweeteners from sugars in mice
There's a new one called Reb M. Most stevia extracts are Reb A because it's found in high concentrations in Stevia. Reb M has less of an aftertaste and tastes more like sugar than Reb A. But it's expensive to produce because it's < 1% of the steviods in Stevia. 3 methods are changing the story here. (1) producing reb m through fermentation. Purecane does this and is available on Amazon right now. (2) breeding stevia plants that have higher concentrations of reb m. (3) converting reb a into reb m using enzymes
jarrell_mark··on Big Time Public License
This license has things in common with the Unreal Engine license. It's a source available license that is free up until a certain revenue (or equity / headcount) amount
jarrell_mark··on GnuPG used to ask for your support to help protect online privacy
There's a package called PGPy. It's a python implementation of PGP. BSD-3-Clause licensed. https://github.com/SecurityInnovation/PGPy When testing it out GnuPG compatibility, I just had to add the --rfc4880 when encrypting with GnuPG. Then PGPy could decrypt it using the private key generated by GnuPG. PGPy supports key generation and encryption too.
jarrell_mark··on OBS and Streamlabs Commit to Long-Term Collaboration
Streamlab's parent company Logitech is OBS's largest Organization donor and has been donating since May 2019
jarrell_mark··on OpenWorm
Here's OpenWorm controlling a robot : https://youtu.be/YWQnzylhgHc?t=31
jarrell_mark··on ChowJS: An AOT JavaScript engine for game consoles
Agreed, being able to compile to webassembly would be really nice.
jarrell_mark··on XiangShan open-source 64-bit RISC-V processor to rival Arm Cortex-A76
It's the first OSI approved open source license written in two languages
jarrell_mark··on Pixar RenderMan 24 with XPU Hybrid Rendering
"Researchers, individual artists, and students creating non-commercial projects will have access to Free Non-Commercial RenderMan the same day as the commercial release."
jarrell_mark··on DragonflyBSD 6.0
A bit unrelated but did you all know that PlayStation's and Switch's OSs are both based on FreeBSD to varying extents?
jarrell_mark··on Why I Work on Ads
I've been using scroll.com. It removes ads on many sites for $5 per month (Vox, The Atlantic, USA Today, Kotaku, ...). Apparently sites make more from scroll subscribers on average than they do from folks seeing ads. Twitter just announced they bought scroll.

As for this article, I think it is good to find a way to have targeted ads while preserving privacy.

jarrell_mark··on Godot 3.3
https://youtu.be/SQ7soQ-N-eQ this is the series I started out with. Would recommend it as an easy intro to 3d. I had tried pygame and pandas3d before but none of them clicked like Godot
jarrell_mark··on OpenGL Back End for MXNet/TVM
Good stuff. Reminds me of tensorflow.js which is also backed by webgl
jarrell_mark··on Opensource.cooking: A simple, bloat-free cooking site
Open source is nice but these recipes need to be stored on the blockchain
jarrell_mark··on Open source is not a business model (2018)
Open source tends to be used as a user acquisition strategy for companies in the growth stage not worrying about monetization.

Once they get to the stage of trying to monetize their newfound userbase, they rethink the value of releasing their product as open source.

jarrell_mark··on Ask HN: What are you working on?
Mobile game. Intent to monetize using ads and in-app purchases. Godot open source. Just for fun, probably won't make much .
jarrell_mark··on A distributed Posix file system built on top of Redis and S3
Well, maybe it's not a big deal. I guess programs using this POSIX filesystem might not be derivatives and wouldn't need to also be released under the AGPL.
jarrell_mark··on A distributed Posix file system built on top of Redis and S3
It's AGPL :(
jarrell_mark··on About those vector icons (2011)
This is a good use case for deep learning.
jarrell_mark··on Show HN: I created a no-code job board for careers in indie games
What did you use for no-code website creation?
jarrell_mark··on Winamp Skin Museum
Try these out on VLC using these instructions: https://www.hacktrix.com/how-to-apply-winamp-skins-on-vlc-me...
jarrell_mark··on Unity Software Inc S-1
Godot is written in Godot. Anything you see in its UI can be used by Godot developers.
jarrell_mark··on Nvidia is reportedly in ‘advanced talks’ to buy ARM for more than $32B
Intel should start investing in RISC-V or opening up their own architecture. This is the only way they will keep market share in the next 10 years.
jarrell_mark··on Gimp 2.10.20
I wonder if Glimpse will be updated to this version
jarrell_mark··on Maze Algorithms (2011)
Wilson's algorithm creates the best mazes by having a variety of short and long passages.
jarrell_mark··on Meshroom – Open-source photogrammetry software
Blender's decimate modifier can reduce the polys. Infact the model I got from Meshroom had more vertices than the one I uploaded to sketchfab. https://docs.blender.org/manual/en/latest/modeling/modifiers...
jarrell_mark··on Meshroom – Open-source photogrammetry software
For those with laptops or who don't have Nvidia GPUs, Meshroom can be used for free in the cloud using Google colab https://github.com/alicevision/meshroom/wiki/Meshroom-in-Goo.... I created this scan using this technique and I only have an integrated Intel GPU: https://sketchfab.com/3d-models/parvati-cantor-arts-center-a...
jarrell_mark··on Ask HN: What website, from your early days on the net, do you miss?
Surprised no one mentioned askjeeves.com I really liked that site
jarrell_mark··on A Taste of GPU Compute [video]
Tensorflow.js (tf.Tensor) can be used as an easy to use interface to GPU compute (similar API to numpy) which works on all gpus not just Nvidia because it's backed by webgl https://www.tensorflow.org/js/guide/platform_environment
jarrell_mark··on Free virtual tours of 2,500 museums around the world
Scan the World - 3D printable cultural artifacts: https://www.myminifactory.com/scantheworld/

Collection of public domain cultural heritage 3D models on Sketchfab: https://sketchfab.com/nebulousflynn/collections/cc0

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