5,626 karma · joined July 11, 2016
By the way, there is another problem. For humans we have the saying "garbage in, garbage out." If you read a lot of trash, you will only come up with trash. If you give powerful tools to morons, they will not become geniuses. That's not just true for humans, it's also the case for AI. If you teach your AI trash, it's going to be some trashy AI. Since people do that all the time for various reasons, we're going to have a lot of artificial stupidity, too.
So maybe I misunderstood you and there is no disagreement at all. Of course, I think file permissions and protected memory can make sense.
Also worth noting: I click on Nitter links but I would never in my life click on an "X" link. When I use Nitter, X loses zero ad revenue.
AFAIK, people are complaining about the lack of this.
To provide some background as an example, a member of the German Kommando Spezialkräfte (KSK) was arrested last year as a member of a right-wing terrorist group that planned to overthrow the government. That's just an example, there are many more.
Now do everyone a favor and stop commenting on articles you obviously haven't read, especially when you display not the slightest knowledge of the context.
What is it supposed to demonstrate? That the model knows some kind of folk mereology?
[1] https://www.verfassungsschutz.de/SharedDocs/publikationen/EN...
I didn't want the PPC emulator removed and I don't want the x86 emulator to be removed either. If that makes me a weirdo, so be it.
Yet what's new from Apple? A little color flyer design app. That would have rocked in the 1980s!
Okay, so sell mobile platforms separately but make desktop platforms with one license. That would still be nice and comparatively hassle-free for your customers. Not so fast, though! Desktop app stores also prohibit free apps with unlock mechanism. So you have to put unlockable versions on your website. However, app stores explicitly prohibit even just mentioning that the user doesn't have to buy an app if they have already bought it elsewhere. They strictly prohibit pointing the user elsewhere to check whether they could use it for free. Consequently, unless your users are extremely well educated about those platform quirks, many of them will erroneously buy your app twice.
But wait! There is an exception in Apple Store and Google Play Store. You're strictly prohibited from putting an app on there that needs to be unlocked by a license key, but you are allowed to ask the user to create an account or log into an existing account with a user name and email address. As long as users can also purchase the app on the respective store, that's allowed. So you can tie the app to an account and unlock it if the user already bought it for another platform. For some reason, unlocking an app with a code is strictly prohibited but unlocking it by providing your email and a password and then contacting a server is totally fine. That's why so many apps have those shitty login requirements. I wasn't really aware of that.
In a nutshell, apart from "freemium models" there are two major ways to sell cross-platform software that really is cross-platform. First, make the user pay individually for each platform, make them buy your app again and again with all the hassle that brings. Second, force them to login with an email and a user name with some direct contact to some centralized hub server.
IMHO, all of these options are strictly worse than just allowing your users to buy the app anywhere they like and unlock it for all other platforms.