[0]: https://web.archive.org/web/20201027131828/https://github.co... [1]: https://github.com/aarongraham9/ferdi [2]: https://opencollective.com/getferdi
526 karma · joined September 30, 2014
[0]: https://web.archive.org/web/20201027131828/https://github.co... [1]: https://github.com/aarongraham9/ferdi [2]: https://opencollective.com/getferdi
Still, enjoying it now :)
Did you think about a race where you also _lose_ "distance points" when you travel faster than some speed? Like a malus for car use, great malus for plane, etc.
Would be best if it could refrain from removing points when using public transport (which could be somewhat doable giving a lot of public transport routes are public to some extent?)
Couple remarks on the website itself:
- enable SSR if possible, having to enable javascript for a static website is annoying
- I guess you created this website on a mac? Be careful with scrollbars when you do; MacOS hides scrollbar but other OS don't and you easily end up with multiple useless scrollbars (like here with 3 unneeded vertical scrollbars)
https://www.reddit.com/r/Syncthing/comments/pxgsj7/does_andr...
As a french, this one caught me off guard. Didn't help that you used the french word as second alternative on first ones, but til that in italian Munich is called "Monaco di Baviera". Now I wonder what's in common between those two cities..
[bad] joke aside, I don't think you're in the right place to ask that ;)
Just a heads up: you have encoding issues in your "How it works" page
Ended up with a quick solution to all problems so I can go back to work. Please forgive me
function draw_checkerboard(board) { var res = document.querySelectorAll('#goal-checkers-group rect'); var len = Math.sqrt(res.length); for (var row = 0; row < len; row++) { for (var col = 0; col < len; col++) { board[row][col] = res[col + row * len].className.baseVal; } } }
Edit: forgot that col/row size wasn't fixed
Edit 2: > Well, that's the end of this small journey.
Not that small of a journey actually, quite a lot of interesting puzzles. Good job!
It's a _limit_, not the speed at which you have to go. Just go 5 MPH under the limit and you'll be fine. Of course if you always are on the edge there will be moments when you go over the edge, but that's on you.
> Both the speed limit and price of a ticket for breaking the speed limit were set for a world of imperfect enforcement.
I don't have a strong argument against the price of a ticket being set higher because of all this, it does make some sense. But the speed limit isn't lower than it should because we didn't use to catch every fast driver.
It's low because, as drivers tend to forget, they are not alone around the roads and the security of pedestrian (and mostly _children_), cyclists etc. requires, among other things, low speed.
[0]: https://cancel.fm/ripcord/ [1]: https://dev.cancel.fm/tktview?name=8f8ecd4b60
If you are curious about this, you might be interested in checking out Haxe [0]. It has static typing, type inference, pattern matching [1] (maybe not on par with ML languages, but still good), and can transpile to multiple targets [2] including JS.
[0]: https://haxe.org [1]: https://haxe.org/manual/lf-pattern-matching.html [2]: https://haxe.org/documentation/introduction/compiler-targets...
Had some fun using mongodb but I don't think I'll ever use it again =/