1,852 karma · joined January 2, 2014
I don't think calling for a stop of experimentation is the way. Nobody is going to take away your vi and bash any time soon.
I’m also sceptical about their new bytecode for a shading language. Parsing shaders at runtime was not a concern with WebGPU - it’s very fast. Even producing native shaders is fast [1]. It’s the pipeline creation that’s slow, and this bytecode wouldn’t help here.
[1] http://kvark.github.io/naga/shader/2022/02/17/shader-transla...
http://kvark.github.io/wgpu/debug/test/ron/2020/07/18/wgpu-a...
But if you want collaborative markdown in general, there are solutions like Hack.md
As a side note, Linux is going pretty strong!
http://kvark.github.io/web/platform/2020/09/30/platform-wars...