Sure, I might take three months to make something I could have bought for $1000, but price is not the point. The thing I made is a unique reflection of my own self, and the experience of making it has value that no money could ever buy.
1,743 karma · joined October 28, 2021
Sure, I might take three months to make something I could have bought for $1000, but price is not the point. The thing I made is a unique reflection of my own self, and the experience of making it has value that no money could ever buy.
See also https://github.com/jlopp/physical-bitcoin-attacks/blob/maste... , with examples dating all the way back to 2014.
There's now also the problem of competing with a free alternative that increasingly almost everyone knows about.
What puts fusion development in peril is the rapid improvement of known renewable technologies, and the likelihood that 100% renewables is possible in the near future using only those technologies at lower cost.
But that's not got anything to do with Brilliant Light's claims, which so far do not stand up to scrutiny.
But you're right about better alternatives. Right now that alterative is a combination of solar, wind, hydro and storage, with perhaps a bit of more exotic systems (wave power? solar towers?) in the mix.
The argument that "bad people will do X", so we must do X to them first, is a race to the bottom.
This article is, however, very revealing about what Palantir wants to happen, without ever mentioning the profit motive.
I would imagine that while Waymo's mapping efforts have been very human effort-intensive so far, they will be looking at developing this automatic map-making capability as a high priority for rolling out new cities. Scaling the rate of expansion is then mostly a matter of throwing hardware and compute at the problem.
Of course if someone can sneak a backdoor into the spec, all bets are off.
GIMP is better that it was, but not yet good enough to replace Photoshop in the same way that Blender replaces Maya etc; perhaps this will drive support for GIMP to get better, but I'm not optimistic.
https://www.emacswiki.org/emacs?action=browse;id=EmacsStorie...
Redistribution of content is an entirely different matter, and the legal status of copyrighted material in relation to LLM training is an open issue that is currently the subject of litigation.
The big players in email are now in the same situation as the big browser vendors. If they defined a strict subset of the existing body of de-facto email standards, critically with well-defined behaviour for non-conformant content, and then blessed that as email 2.0, they would then have something well-defined and workable to build on.
This might include mandating a restricted subset of HTML5 for HTML content, a canonical transformation of that content to plain text for interoperability, mandating plain-text email as acceptable (perhaps with a canonical transformation to HTML) the use of SPF, DKIM etc with specified defaults, SMTP with specified features enabled, etc, etc.
Then what is effetively a well-defined profile of traditional email becomes the new (forwards and largely backwards) well-defined email system, and we can all move forward from there.
But to do that, there would need to be the will to create an email equivalent of WHATWG.
Not only is there no practical way of creating such a thing, most formulations of physics preclude any possibility of making one by placing finite limits of the amount of space or time accessible to us.
(Not to mention that almost all reals are [Turing] uncomputable in their own right, but that's a more complex thing to demonstrate.)
Given the tiny amount of storage, there's presumably no scope for rolling back changes after an error, so are they at risk of bricking the spacecraft every time the flight engineers (and just for once, I think the term "software engineer" is truly justified) make a change?
And then there's indoors vs. outdoors, with some dedicated outdoor climbers regarding anything done in a climbing gym as "not real climbing".
Most people don't take this literally, and it's generally considered to be a standing joke in climbing. Sadly, though, some people take it very seriously.
It's also difficult to see how the system would work out the 3D arrangement of holds. It can clearly try to infer 3D relationships from video of an existing climb, but it would be hard for it to work out the 3D position or orientation of any holds not used by the climber in the video.
These two put together make solving the climbing problem even more difficult, because appropriate body positions and moves are often very sensitive to even tiny differences in shape, relative position, and orientation of holds; and occluding volumes, arêtes, cracks and so can make the problem even harder.
But as a simplified demo, this is cool, and I salute it.