That's not true. Many a times I needed to comb through old commits for debugging purposes.
Also, with multi-branch development, you often have many non-release branches that are relevant at a specific point in time.
144 karma · joined October 13, 2016
That's not true. Many a times I needed to comb through old commits for debugging purposes.
Also, with multi-branch development, you often have many non-release branches that are relevant at a specific point in time.
I am surprised that critizing something at a company equals being a trouble maker to you.
> By the way, for reasons I won't speculate on, this method (assume failure, which would you pick) turns out to be a pretty good way of picking the option more likely to succeed, actually.
I'm going to try to keep this one in mind for big decisions.
Pariss is also talking about LLC on Twitter you might want to follow her
[T]he jury focuses solely on games released in Germany within the past twelve months. From my understanding, a game needs to be available in a German edition prior to the end of March to be considered.
a cut from the payment in order to pay for their services = additional fee on top on payment processing fee to cover operational expenses, employee salaries etc.
(A) two random developers that met each other at several conferences over the years, have contributed to a few same projects and really like the efforts the other one is putting into their OSS project
(B) two random developers that met each other at several conferences over the years, have contributed to a few same projects and want to fraud GitHub for the donation match
I think this could be a real practical problem for GitHub. And lawyering up against developers supporting the campaign potentially counteracts the marketing benefit of it.
While this news sounds amazing on the surface, I am also concerned it might have negative effects on the OSS ecosystem overall. Let's see how this pans out!
Or if that is not sustainable/beneficial for other types of jobs than developer, only apply the 30h to your developer team. But do it consistent per team.
Another thought, I haven't seen this dynamic with part-time employees, so I don't think it applies to 30h employees either. Have you seen this with part-time employees?
Example: https://wildbit.com/blog/2017/10/19/4-day-work-week-update (also found a job offer by this company on the board).
Here are some additional resources:
- RFC for GraphQL subscriptions: https://github.com/facebook/graphql/pull/267
- How to use Subscriptions in GraphiQL: https://dev-blog.apollodata.com/how-to-use-subscriptions-in-...
- Using GraphQL Subscriptions with Apollo: https://www.youtube.com/watch?v=wo9XFmW0W2c
If you want to use GraphQL subscriptions right now, I encourage you to try out our demo over at https://demo.graph.cool/worldchat/. I work at Graphcool :)