Otherwise, `?` in 90% of code, with panics far up the stack, e.g. in `main()`
1,005 karma · joined March 31, 2020
Otherwise, `?` in 90% of code, with panics far up the stack, e.g. in `main()`
> if the end goal is software that works correctly, getting there definitely isn’t harder with rust. It’s the complete opposite :/.
Strongly agree with you here. It takes me a lot less time to put something that functions correctly together with Rust than it does with Python or Go. Maintenance also gets a lot easier as the codebase grows.
I recently started a job at a Python shop, and the kinds of bugs/regressions we hit are super annoying because a compiler with a type system would have had them simply be build errors up front.
AmEx not listed anywhere.
Maybe yours does something different, or it's an AmEx branded debit card, or you're not in the US and they do something different abroad, but no Costco I've been to since the switch has accepted any credit card that isn't a Visa.
LLVM's original purpose was something analogous to the JVM, but it's obviously evolved to be more of a compiler platform, debugging toolchain, etc these days
(No direct hardware support, though, as cool as that sounds)
And yet it's solar being built all over the world, not storage.
This is not usually a word that one uses to describe something that works when it wants to, as opposed to things that work when you want them to
Personally, I'm a senior dev making more than triple what I did when I started my career, and if it were five minutes of work (or even ten, or an hour) I'd be extremely happy with $300.
Mostly idle servers are a different story, obviously.
Or you can just stick with the old tools if you prefer not learning a new thing - that's a perfectly valid option.
Since per-panel data is available in the UI, it seems like information that Enlighten does track, it's just not made available via API.
https://en.wikipedia.org/wiki/Advanced_Vector_Extensions#Dow...
They do use a lot of power (and as a result, generate a lot of heat), so they can still cause thermal throttling, or throttling due to power limits - but there's no more "AVX offset"