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memalign

5,047 karma · joined November 26, 2020

https://memalign.github.io/
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memalign··on Run, Die, Repeat: How Roguelike Games Helped Us Get Through 2020
Wow, this is the first time I’ve seen NPR’s text-only site and it’s a delight to read!
memalign··on Show HN: Tiny mobile-friendly interactive fiction game
Thanks for playing! Some hints: Did you find the metal fangs? Did you repair and look at the magic parchment?
memalign··on Show HN: Tiny mobile-friendly interactive fiction game
Thanks for the tips and sorry for the hassle! I admit I didn’t test on Windows :(
memalign··on Show HN: Tiny mobile-friendly interactive fiction game
Thank you!

Twine[0] lets you make branching stories and those games usually show the choices as hyperlinks. The ones I’ve played are more like Choose Your Own Adventure books than Zork, though.

I’m no expert but every IF game with a map and objects I’ve played has been text-input-and-parser-based. In this game, I tried to design something that would maintain most of the degrees of freedom to explore and act on items without requiring typed commands. This technique removes some of the guesswork required for parser-based games — sometimes that guesswork is part of the puzzles and personality of a game but it’s also often frustrating and intimidating.

If others have seen a tap/log game like this, I’d love to check it out!

[0] https://twinery.org/

memalign··on Show HN: Tiny mobile-friendly interactive fiction game
Thanks for playing! That’s a bug in the story - added to my bug list!
memalign··on Show HN: Tiny mobile-friendly interactive fiction game
Hi HN! I finished this mobile-friendly interactive fiction game as my Thanksgiving break project. I shared more details about the tiny game engine I wrote for fun here[0] with the hope that others might find it interesting :)

[0] https://memalign.github.io/p/dungeon-memalign.html

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