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mmulet

892 karma · joined March 12, 2018

Github: https://github.com/mmulet Email me with "Literally any username" at coderelay.io
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mmulet··on Show HN: Term.everything – Run any GUI app in the terminal
<3
mmulet··on Show HN: Term.everything – Run any GUI app in the terminal
Interesting… do you have a link to the docs? The easiest thing prob would be to set the window to be fullscreen, but on that virtual display. That would accomplish per window screen capture.
mmulet··on Show HN: Term.everything – Run any GUI app in the terminal
Looks like archive.org is down right now… so I guess we’ll have to wait for GIFS. Sorry:
mmulet··on Show HN: Term.everything – Run any GUI app in the terminal
It can. GIFs forthcoming.
mmulet··on Show HN: Term.everything – Run any GUI app in the terminal
I definitely want to make a macOS version, but I haven’t even looked into it yet. So, I don’t know the level of hacking required. It definitely doesn’t sound like anything Apple would have an api for, so it would probably be a vnc or accessibility api trick.
mmulet··on Show HN: Term.everything – Run any GUI app in the terminal
Thanks!
mmulet··on Bad Apple Font
So, the blender project was just used to create the game (set up each decision tree, and the position of all images), from there I compile everything into complex ligatures in the GSUB table. The wasm binary feature wasn’t around when I made fontemon, but it looks like it would have made development a lot easier!
mmulet··on Fontemon: Video Game in a Font
Thanks for your kind words and for sharing this link, you beat me by a couple minutes!
mmulet··on Fontemon: Video Game in a Font
If anyone is interested about how this was made, I wrote a blog post about how I made fontemon and which type features I used: https://github.com/mmulet/code-relay/blob/main/markdown/HowI...
mmulet··on Times New Bastard
If anyone is interested I wrote a blog post about how I made fontemon and which type features I used: https://github.com/mmulet/code-relay/blob/main/markdown/HowI...
mmulet··on New sota OpenCLIP model released
This is fantastic! In my tests, this improves the output of Stable Diffusion considerably. The output is much more related to the prompt. Keep up the great work!
mmulet··on Show HN: 31,102 verses of the Bible drawn by Stable Diffusion
Thanks!
mmulet··on Show HN: 31,102 verses of the Bible drawn by Stable Diffusion
Yeah but are they naked? Because I spent a lot of time trying to get naked people out of Genesis!
mmulet··on Show HN: 31,102 verses of the Bible drawn by Stable Diffusion
Hey, I illustrated all 31,102 verses of the Bible with Stable Diffusion. I wrote a blog post about it on the site, but it's aimed at a non-technical audience. So I can go over the technical stuff here.

So, I started this almost as soon as Stable Diffusion was released to the public, on a single 3090ti. With revisions, it took about 42 hours of compute time, which was about $5 worth of electrity where I live. $5 for 31,102 pictures seems like a good deal to me! Doing the math, if I had done this project with DallE-2 it would have been at least $4000, so even if you factor in the price of the GPU, cpu, monitor, and keyboard, I would still come out ahead.

I really did not like the NSFW filter that Stable Diffusion ships with, too many false-positives, so I reviewed each and every picture by hand. I built a quick c++ program with SDL and dearImgui, to toggle through each picture with really fast keyboard shortcuts. Despite all that, I developed some repetitive stress pains from doing all that, and that's never fun.

The site is a static site hosted on Cloudflare pages and Cloudflare R2, which I have never used before (I'm usually an AWS guy). They attracted me with their "no egress fees" slogan, (which are usually an annoyingly large chunk of change), so I thought I'd give it a shot. The dev experience was pretty easy to be honest. But if things go south later, I'll write a nasty blog post about it or something.

A lot of the javascript was written by Github Copilot, and even some of the blog post (all the jokes were by me)!

Ethically, I think this project is in the clear because I only take "inspiration" from Renaissance art, which has been in the public domain for a long long time.

mmulet··on MinGPT: Minimal PyTorch re-implementation of GPT
Thanks for making it it! There is immense value in something you can just dive into and hack on. I’ve been hacking on stable Diffusion/latent diffusion these past couple weeks, and you don’t know how much time it would have saved me, if it just had something similar!
mmulet··on Show HN: Computer Science External Review Board. Community Approval of Research
This is a reaction to [0] . A community to stop unapproved and possibly unethical research on you, your open source projects, and your community.

0: https://news.ycombinator.com/item?id=26889677

mmulet··on Ask HN: Open-source Maintainers: want more contributors?
Great! The main page is here [0] and the page for maintainers is here [1]. Also, I sent you an email.

[0] https://www.coderelay.io [1] https://www.coderelay.io/maintainer.html

mmulet··on Show HN: Video Game in a Font
I should build a list of places where it works or doesn't. Some places will work if you set the right options, enable the right ligatures. Which version of Word did you use?
mmulet··on Show HN: Video Game in a Font
I believe it's a derivative of PostScript (mostly as subset), and as far as I know, it's not Turing complete.
mmulet··on Show HN: Video Game in a Font
For all intents and purposes, Code Relay literally just launched today, so I don't have any examples, yet. 5 minutes a day is a matter of scale.

If we can get 10% of programmers to devote 5 minutes to open source a day, we can help a lot of people (maintainers and the open source community as a whole).

Obviously, not everything can be broken down into 5 minute tasks. But, I believe there are enough things that can be broken down. That Code Relay is worth pursuing.

Maybe, it will only work for functional programming languages where there is a strict way to divide code into smaller and smaller functions.

Or maybe it will only work for crowdsourcing documentation. Most projects need better documentation, badly. So, this would be a worthwhile goal in and of itself.

The approach I'm taking now is to try everything and see what sticks.

mmulet··on Show HN: Video Game in a Font
After the seventh gym, when you get your gym badge, the meat. Look at the text. At some point you'll see a : that's when you enter the passcode
mmulet··on Show HN: Video Game in a Font
Sounds like the plot to WarGames! Be glad you didn't cause WW3!
mmulet··on Show HN: Video Game in a Font
Oh yeah. In that case, I did try that, but for whatever reason it didn't perform well or I wasn't happy with the look. (It was probably performance). You can play around with the sprite rendering in the code. This [0] is the line for each individual pixel. And this[1] is where I generate the repeated pixel subroutines.

0: https://github.com/mmulet/font-game-engine/blob/e92a97ecbf8c...

1: https://github.com/mmulet/font-game-engine/blob/e92a97ecbf8c...

mmulet··on Show HN: Video Game in a Font
Sweet! I might make a FontKid Color!
mmulet··on Show HN: Video Game in a Font
Thanks! For better or worse, I'm a perfectionist with deadlines (to steal django's slogan) . I tried to make everything as accessible as possible, because I know 12 year old me would want to make his own font-game. I spent a lot of time, adding guard rails to Blender so you can't get lost (I made it impossible to change the camera, to dismiss the side bar menu, I also made it so you never have to go into a sub-menu. Everything you need is available in one central location.)
mmulet··on Show HN: Video Game in a Font
Me too! One day I want to make a multiple game where you have to copy/paste text between two different fonts to solve puzzles!
mmulet··on Show HN: Video Game in a Font
That's sweet! Is it open source? I would love to take it apart and see what makes it tick!
mmulet··on Show HN: Video Game in a Font
You have the right key. Check out the secrets guide [0] if you get stuck.

0: https://github.com/mmulet/code-relay/blob/main/markdown/Secr...

mmulet··on Show HN: Video Game in a Font
Thanks! There are 3 endings in fact. Checkout the secrets guide [0]

0: https://github.com/mmulet/code-relay/blob/main/markdown/Secr...

mmulet··on Show HN: Video Game in a Font
Are CPAL and COLOR supported by chrome?
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