1,352 karma · joined November 22, 2017
If this is the major hardware issue this generation, then they're getting _much_ better. I've suffered tons of hardware issues over the years with mobile devices (the worst probably being the iPhone 7 with failing batteries and broken radios) and reliability on my Pixel phones has been pretty darn good over the years. I started with the Pixel 5, then the Pixel 6, now the 8 Pro.
The problem I have with some of these GoG releases is they just patch out buttons for things like networking, when features like local IPX multiplayer can still work with shims.
As I sit at my desk now looking at my 27" 1440p (108ppi) display at a distance of 23" I really cannot fathom having double the pixel density. Could it be better? Sure! I chose 144Hz over density, but double the amount of pixels? No way in hell
Signal integrity and all that sure, but really it's just a freaking monitor.
I will say, they do need to get their heads out of their asses for MAUI.
That being said, I'm not sure I'd trust it controlling a pressure cooker.
I have experienced _some_ performance problems, but only when I don't have enough resources for VS to gobble up. Should it be lighter? Absolutely. It's not like I can't get work done though.
No experience with Zero, but when I did the workshop in 2008 we used the .NET-based engine. I forget the name of it and the backup I have is in a pile of unlabeled burnt CDs.
For instance, most EA games from the early 2000's standardized the store of the CD key in ~HKLM:\SOFTWARE\<Game Name>\ergc. This would let one install the game to any drive and still have access to the CD key.
Games also use the registry as a way to point to where the game is installed. In the worst case scenario, it's used as a dumping ground for the game's preferences/settings and save states. With the shift to 64 bit and the introduction of WoW64 and most recently the shift to VirtualStores, I would rather nobody ever stores anything in the registry.
I'm currently working on a compatibility shim geared towards games that will redirect winapi filesystem and registry calls to a custom location. Hopefully it'll result in being able to make more portable installs of games that may require access to the registry.
Hell, if you wanted to do a prebuilt solution, ESPHome is almost perfect for being able to quickly spin up an ESP32 with button inputs (and debouncing) and control of some relays. Pipe the communication over MQTT and handle the messaging using some server software.