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philo23

862 karma · joined February 15, 2011

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philo23··on App.io Ads – Your game becomes the mobile ad, with try-before-install
I'm curious how you get around normally being able to only run one instance of the iOS simulator at a time? Having a load of OS X machines for each individual stream or even virtualised hosts cannot be the case surely?

Either way it's done, it's a very impressive way to show off your apps and works suprisingly well.

philo23··on Mozilla will put ads directly into Firefox
As far as I'm understanding this, it seems like these Directory Tiles would be replaced over time with your own most visited websites just like they would normally. They just pad out the new tab page for new installs temporarily. Is this really so bad?
philo23··on Taking PHP Seriously
HipHop Virtual Machine, it "compiles" PHP into C++. Though it needs to be written in a certain way to work correctly as I understand it.
philo23··on Apparently It’s OK For iOS Apps To Ask For Your Apple ID And Password
I'm guessing, that they simulate an iCloud login and then store the cookie on their servers and then use that cookie to login in the future?

But thinking about it, it's a CalDAV server which normally uses email + password to authenticate..

philo23··on Sir Trevor Editor
This is a quite interesting, it also displays the native Bold/Italic/Underline formatting in Safari on iOS when you select text which I don't think I've ever seen before on a webpage. Is that just part and part of having something contenteditable?
philo23··on EA Apologizes For SimCity Disaster, Says It Was “Dumb”..
They've also said this is never going to happen. The game was designed from the start to be always online. Also apparently most of the simulation happens on their servers rather than your computer which is why it's also never going to happen.
philo23··on Linux Gamers Make Up ~2% Of Valve's Steam Users
They're likely to become tradable soon as the promotion is now over and other promotional items become tradable after their promotion is over.

Still, I personally doubt they'll be worth much unlike the Ear Buds you got from playing on a Mac purely because at the time trading didn't exist. So no one went out of their way to get them, leaving only the people who actually had Mac with them, making them highly sought after because there's only so many of them. Not to mention it's outside of most peoples knowledge to run an OS X virtual machine. While with this Linux item its been expected to be worth a lot and making a Linux virtual machine is relatively a simple task, meaning now there's a lot more Tux's to go around.

A similar thing to the Ear Buds also happened with a promotional item for "Sam & Max: The Devil's Playhouse" in the past called "Max's Severed Head" (http://wiki.teamfortress.com/wiki/Max%27s_Severed_Head) which rocketed in price when trading became available due to the fact there's a limited amount of them and they don't randomly drop while playing. They're currently worth around 26 keys which is ~£50 if you buy the keys directly from the store, but keys can be found cheaper and the price of course changes all the time.

philo23··on Linux Gamers Make Up ~2% Of Valve's Steam Users
I'd bet on the 640x480 monitors are people using virtual machines to run Linux just to install Team Fortress 2 and get the unique item that's only available using Linux to play . Similar to the iPod Ear Buds for using a Mac to play.

I'd imagine that's skewing a lot of the stats on Linux at the moment to be honest.

philo23··on No user agent detection for the iPad Mini
This really only matters for pages designed to look "native", in which case as long as you don't have a tap area smaller than about 44x44 pixels (like Apple has always recommended) then you shouldn't really have a problem at all.

If it's a normal site then this shouldn't matter one bit because most people will be zooming into your pages anyway, unless you've disabled that (which you really shouldn't.)

philo23··on Beta Late Than Never (Steam Linux Beta)
While its possible that its for some yet unreleased Steam based console, the controller Valve patented is much more likely to be for their recently previewed Steam big picture mode that can turn any computer into a "steam box" that you can plug in your television. It's quite likely this same big picture mode would be used on their console, assuming one ever exists.
philo23··on Valve hands over its own movie-making tools to gamers
You have to first be accepted into their beta.

Next time you open Steam once they accept you, you'll see a message in the deals popup that comes up from time to time.

philo23··on Buying Adobe Photoshop CS6
As far as I'm aware you can't merge Apple IDs and it has been said a few times that it isn't likely to happen, I might be wrong however.

If it does exist, do you happen to know the URL as I've been looking to do this for a while.

philo23··on CSS arrow please
That's probably because the CSS pixel resolution isn't matching the device/screen resolution so you're seeing the edge of two elements that don't quite match (imagine a percentage being rounded). If the page included a meta viewport tag with the correct default zoom level there would probably be no line (not tested) until you zoomed in or out.
philo23··on Valve is developing Steam for Linux, says Michael Larabel of Phoronix
Incase anyone's curious about the stats Valve currently has from the Steam Hardware survey on Windows and Mac OS X here's a link to their pretty cool stats page which looks like its recently had a bit of a facelift:

http://store.steampowered.com/hwsurvey

philo23··on Google Begins Testing Its Augmented Reality Glasses
That's a pretty neat concept video, but of course it's more than likely just a well produced concept video. Hopefully the real thing can live up to it.

One thing I did think about after seeing the concept photos they have on the Google+ page (https://plus.google.com/111626127367496192147/posts) and in this NYT article, what about us poor people not gifted with 20/20 vision? But again they are probably just concept images and shouldn't really be taken as much more than that.

philo23··on An Introduction to HTML 5 Web Workers
While I agree most things could be split into chunks with a timeout, there's definitely a place for web workers, for example in canvas image processing.
philo23··on FourSquare switches from Google Maps to Open Street Map
Oh wow, thats a fairly big screw up on their end...
philo23··on Vim ported to iOS
This isn't free, but it is a bit cheaper in my opinion it's miles better, http://www.panic.com/blog/2011/04/introducing-prompt-ssh-for...

If I remember correctly, iSSH hasn't been updated for quite some time now. Though I might be wrong.

philo23··on Gradiator - CSS3 Gradients for Linux
I'm quite confused. It's a CSS3 gradient generator for linux, yet the screenshot shows an image of an OS X app and the footer mentions it was developed on Windows.

I can only then assume it's an Adobe AIR app, in which case why isn't it just a desktop CSS Gradient generator for all three platforms and why not also make it a standard website if it's just HTML and Javascript?

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