212 karma · joined January 10, 2017
I think the controls haven't aged very well. Compared to modern games laying tracks is so damn complicated. I get that you can build complex layouts without the "helping game" get in your way but I just couldn't get into it anymore.
I'm not sure if Kodezi is any better. But the page as so often doesn't provide me with enough information without having to sign up and try it myself. Wanna know what "Debug bugs" actually looks like? Sure, watch this short styled up video which actually doesn't show anything.
I found some information in the doscs https://docs.kodezi.com/feature-guides/debugging but that's a manual, not a proper feature presentation.
I just converted a bash script to a powershell script. Some things are a lot easier (like writing errors or info messages in different colors). But I had a lot of problems getting the exit codes from maven calls to determine the exit result. Checking for 0 in shell works fine all the time, in powershell checking $LASTERRORCODE works sometimes but not always. I'm using try catch now but it's a bit of a hassle (which is ironic, comic from a java developer).
You can tell a book isn't fun but you may not know how to make it better.
Or the game may just go in a different direction that you originally planned. I've read about authors complaining that their characters didn't develop how they initially wanted and you may think "How is that possible?" but the same can happen with games (or software or any product you design).
Haven't tried it yet, though.
Hah, I wish that was true. Looking at the last releases and the new UI which is about to come I highly doubt that is true. Although adding flashy new features instead of fixing bugs in a "visual" IDE is different than developing a programming language.
https://www.independent.co.uk/arts-entertainment/music/news/...
I understand your argument but I don't think that's the problem - the problem is that even most users don't understand what a good logo looks like (even if they like them) the same as users don't know what they want. It's a known fact that you shouldn't ask users of a software how it should be designed because if you'd let them design a software they want it would be shit.
Ausgestellt in der Kraft- und Arbeitsmaschinenausstellung in München
Seit dem 12. September 1888
Die Münchener Blätter schreiben über diesen Wagen:
In der Kraft- und Arbeitsmaschinenausstellung finden seit gestern mehrere kurze Probefahrten mit dem patentierten Motorwagen der Firma Benz & Co. in Mannheim statt. Der Wagen ist eine viersitzige komfortable Kalsche mit umlegbarem Regendach und ruht auf drei Rädern, deren vorderes durch eine äußerst einfache Vorrichtugn, ähnlich wie bei den Tricycles gesteuert werden kann. Hinter dem Rücksitz im Wagenkasten ist ein kleiner zierlich gearbeiteter Benzinmontor angebracht, der mit den Hinterräden in Verbindung steht. Durch einen Druck auf einen unter der Steuervorrichtung angebrachten Hebel setzt sich der Wagen in Bewegung. Derselbe kann auf verhältnismäßig kleiner Fläche umkehren und sofort zum Stehen gebracht werden. Seine größte Fahrschnelligkeit ist die eines in scharfem Trabe fahrenden Fuhrwerkes.
Translated via DeepL (which is impressive, by the way): Exhibited in the power and work machinery exhibition in Munich
Since September 12, 1888
The Münchener Blätter (papers) write about this car:
At the Motor and Working Machines Exhibition, several short test drives have been taking place since yesterday with the patented motor carriage of Benz & Co. in Mannheim. The carriage is a four-seater comfortable calash with foldable rain roof and rests on three wheels, the front one of which can be steered by an extremely simple device, similar to the tricycles. Behind the rear seat in the body of the car there is a small petrol motor, delicately made, which communicates with the rear wheels. The car is set in motion by pressing a lever located under the control device. It can turn around in a relatively small area and be brought to an immediate stop. Its greatest driving speed is that of a carriage driving at a sharp trot.What makes you say it contains CGI?