192 karma · joined August 18, 2021
They're all priced the same for home use.
I meant to convey that creating a free software tool specifically to support a hardware catalog has precedent, makes business sense, and is useful to customers. Not everything has to conform to the FOSS die-hard ethos to upstream everything.
https://sites.google.com/vt.edu/air/publications
This example was pretty easy to find.
The point isn't to come completely informed. Just enough to prepare some thoughts and questions.
Constellation was an earnest attempt that strangled itself with process and procedure. SLS is just a battleground for politicians and contractors trying to keep the money flowing in their own directions.
The NASA that people usually think about is found in the smaller projects, where they can go relatively unnoticed by those who would ruin them. But even then, there's probably too much risk aversion. The very idea of that kind of defeats the purpose of NASA, in my opinion.
But for an early access game, I think it looks great and the idea is solid. I don't know of another game based on the computer hardware-software interface, so it seems to be filling a gap too.
Fortran is like a DSL. You just write the numerical solver part with it. Everything else is just regular code.
Just like anything else, the decision comes down to whether the ecosystem has the right tools for the job. It's a deliberate decision. It's not like people are relegated to it because they don't know anything else.
https://github.com/nasa/NASTRAN-95
Take NASTRAN-95, for example. It has good documentation in the form of manuals, books, and papers. If you have the mechanical background, you should be able to understand the docs explaining the implementation approach, and then you should be able to understand the code. It doesn't matter that there are no comments anywhere. Aside from some cosmetic differences, it looks pretty much like what you'd write today with MATLAB. It's perfectly readable and accessible by the target audience.