9,153 karma · joined October 7, 2007
Sorry, that's simply not true. The tech was ahead of its time. The implementation was intuitive. Only developers and Steve Jobs hated it, because Flash made it way too easy for anyone to make something fun.
By the time mobile could run Flash, it was too late. Between Apple & Adobe, it had no shot of making the transition. But before that, Flash was pretty amazing.
Billions of people enjoyed using Flash for games, video, music, and animated entertainment.
I'm currently working on a responsive app in Swift and had to develop my own responsive layout system. SwiftUI simply isn't up to the task, except for one very specific, generic layout.
Tangential: it's always made me wonder about teams that believe "80% effort" is optimal.
This model is right handed, but they make a lefty too.
That was 5 years ago. California's "click-to-cancel" law was amended in 2024, effective July 1, 2025.
First, licensing arrangements for "all marketing channels" only account for the channels that exist at the time. When a new market channel opens up, such as streaming, music labels will require new licensing terms for that channel. If they don't, they might not get paid. (TV & movie studios are just as ruthless as music labels).
Second, in turn, the labels often have to get new permission from artists for the new channel. Tracking down all artists can be a challenge and require resources that they can't recoup.
Probably because the Linux market is too small to support an iTunes for Linux.
By my understanding, the Linux market prefers free, open source, community effort. So essentially the real question is: why aren't you making movies yourself and sharing them free with your Linux peers?
Edit: see comment below (i.e. better to stop taking creatine at least a week before a test).
Until they do...
Sometimes you just want to button-mash through, rushing about carefree.
Other times, you want to go entirely stealth, wandering around, trying to find the best path, wasting an hour or more on a level you could have button-mashed in 5 minutes.
Both are fine.
But it'll happen. ChatGPT for sure.
But what if you asked the right question, "what is the biggest problem with your phone?"
Most would answer, "the battery dies too soon. It doesn't last all day like it used to."
But knowing this administration, "an energy field created by all living things that surrounds, penetrates, and binds the galaxy together."
Tahoe is buggier than Sequoia, but Sequoia was rather buggy already. You'll see a lot of new annoyances in Tahoe, but then it will just feel like typically modern Apple software, just with more and more iPhone UI everywhere.
The one outstanding benefit is that it will now autocomplete codes sent via text messages, just like iOS.
It's not hard. I don't think we need to make everything touch-size on Mac. Small icons & buttons are perfectly fine in a production environment, and they're considered to be accessible. Just let us touch the screen.
Instead, most participants rushed through, most likely to end their own negative experience. Which is much more nuanced that "gosh, they told me to do it."
(This also made me realize the impending obsolescence of the Studio Monitor XDR: no touch support.)
BTW: that's usually illegal, but with the current administration, it's a Tuesday.
And yes, Tahoe is shiny hot garbage piled on top of so much broken software, just to push an effect trick. I'm not sure how I feel developing with SwiftUI when Apple clearly can't make it work for their own apps.
Since then, I always use keyboard skins.