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ramly

66 karma · joined August 30, 2023

Echo chess creator. echochess.com
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ramly··on Chess puzzle, but you are what you capture
Great point actually. Will add that, thanks figers! echo chess is already a progressive web app fyi, you can install it directly from the website if you want. but yes, a native iOS app would be great as well.
ramly··on Chess puzzle, but you are what you capture
Help! Hey guys, thanks for all the love. So many people playing the game right now, the site is starting to crash and is showing default puzzles instead of today's dailies :') anyone here can help?
ramly··on Chess puzzle, but you are what you capture
Thanks Waterluvian, that's actually a really good point. Do you feel the same about the rest of the sound effects, or is it mostly the music starting as ON in the context of a web game that feels unexpected?
ramly··on Chess puzzle, but you are what you capture
I got you haha
ramly··on Chess puzzle, but you are what you capture
Thank you chedoku, I appreciate all the support. A lof of love has gone into making this game. Which one was your favorite puzzle?
ramly··on Chess puzzle, but you are what you capture
I think this is low key the biggest flex in the history of echo chess dailies.
ramly··on Chess puzzle, but you are what you capture
(btw for replay button do you mean specifically a button that allows you to Undo a certain move, or did you mean the ability to rewatch a whole game's sequence of moves after it's done?)
ramly··on Chess puzzle, but you are what you capture
Sure thing, happy to help.

*SPOILER ALERT*

A good approach for clearing long columns of pawns in echo chess is usually to try to take the very first bottom pawn and to 'climb' up the column by successively taking one pawn at a time. If you can find a way to start from a pawn that's located as low as possible on a given column's side, it'll likely help in clearing a whole swatch of the board without leaving any extra pawns 'orphaned' on their own. Let me know if that makes sense and if you'd like me to provide anohter hint!

ramly··on Chess puzzle, but you are what you capture
Yeah this puzzle is HARD. Sorry about that lol.

Here's a hint: can you try to keep both your white pieces useful after going down from the top section?

see if there's 2 bishops on a white square for example.

ramly··on Chess puzzle, but you are what you capture
Thanks! Glad you're enjoying the echo chess variant. It does show you at the end - there's like a progress bar with how many moves you got and what the best known number of moves is. Is it not displaying correctly on your end?
ramly··on Chess puzzle, but you are what you capture
Hah yes it does look like an 'H'. If you prefer a much smaller but equally (or arguably more) challenging puzzle, try this one: https://echochess.com/game.html?game_mode=DAILY&level_type=E...
ramly··on Chess puzzle, but you are what you capture
Ohh good point. This is the current content of the Rules page: https://echochess.com/rules.html

any ideas how to improve that in terms of text or visuals for further clarity?

ramly··on Chess puzzle, but you are what you capture
Sure thing. Keep in mind by the way that it's actually already prohibitively difficult for a player to truly brute-force their way around the board, especially in larger boards. Below is a rough intuition-based proof of why that is.

If you think about the chess board in abstracted terms, you can actually map an echo chess puzzle to a graph theory problem. First, you disregard any empty squares, and you consider each piece-square as a node, with its neighboring nodes being any node that can be reached from this node using any number of >0 valid moves without reaching any interim node on the way.

Using that process, you can now convert an entire echo chess board into a graph where each chess piece is a single node. Now you can ask the question, "what is the objective of solving an echo chess puzzle in terms of this graph?"

It turns out that since the goal is to clear all pieces of the board, and in order to clear pieces we have to reach their corresponding square, then in graph terms our goal is to visit every node. However we can only visit every node once at most (because once a piece is captured, it is taken off the board).

In other words, an echo chess puzzle is the same as "visiting every node on the graph exactly once". That's the HPP which is NP-complete, and if you're looking for the shortest HPP, it's even NP-hard.

TL;DR: brute-forcing as a player is not the optimal strategy.

ramly··on Chess puzzle, but you are what you capture
You got it in one try only? Very impressive tbh. Glad you're enjoying it @ggjkvcxddd

ECHO CHESS Mar 26 (C)

♟

0:21 sec 2/8 tries 12 moves

ramly··on Chess puzzle, but you are what you capture
That's a good point. Experimented with a few "big" X's before and it just wasn't doing it. The small x in the center might actually be it.
ramly··on Chess puzzle, but you are what you capture
Will be coming very soon! What device/OS would you expect as a priority?
ramly··on Chess puzzle, but you are what you capture
Glad you're enjoying it! Thanks for the support. Any suggestions for improvements you'd like to see?
ramly··on Chess puzzle, but you are what you capture
Yeah I think that might actually be a good idea to try out. I tested a few things with shapes during the beta but they kept looking too '3D'ish for the rest of the theme. Not sure if I'm explaining it right but the obstacle shapes kept popping out of the background somehow. Do you know what I mean?
ramly··on Chess puzzle, but you are what you capture
lmaooo your edit killed me @samstave. Glad you're enjoying echo chess!

and yes, some of the daily epic puzzles can be brutal :)

I think it might help to start with a certain strategy in mind. were you able to hone in on a strategy for that one yet? lmk if I can help

ramly··on Chess puzzle, but you are what you capture
2:09 sec. well played!
ramly··on Chess puzzle, but you are what you capture
sorry to hear about that! do you mind sharing which device and version of android you're on? I believe what anilakar said is correct
ramly··on Chess puzzle, but you are what you capture
Thanks! Really appreciate the support. If you're up for a real challenge, check out this puzzle: https://echochess.com/game.html?game_mode=DAILY&level_type=E...

Looks super innocent but has already stumped a GM. Happy to give hints if you'd like. gl :)

ramly··on Chess puzzle, but you are what you capture
Wow that's a huge statement, thank you :) do you play a lot of chess @RIMR?
ramly··on Chess puzzle, but you are what you capture
...Also for anyone who's curious about the extremely deep rabbit hole involved in this project, I think you'll enjoy this (somewhat) quick read: https://samiramly.com/chess
ramly··on Chess puzzle, but you are what you capture
Ah sorry I misunderstood! The concept of lives actually arose from a lot of playtesting and valuable feedback during the beta. Many players were feeling that there is no real 'cost' to brute-forcing the exploration of every possible path on the board.

Granted, the time complexity of doing so is really high. But from an emotional standpoint, beta testers seemed to appreciate more often than not the adrenaline rush that comes with a low number of remaining lives and the renewed focus that comes with it. One playtester mentioned that they only felt they got to the 'flow' state and finally resolved an exceptionally hard level when they were calculating every move on their last life.

ramly··on Chess puzzle, but you are what you capture
That Selective Attention experiment always amazes me. It's like one of those things that shouldn't really work but they somehow do. Like welding an impossible triangle.
ramly··on Chess puzzle, but you are what you capture
Thank you janalsncm, very helpful feedback! Will take note of all these. Concerning the lives not feeling necessary, do you mind sharing how many attempts it took you to solve the puzzle?

Still trying to hone in on the ideal number of lives for each mode. Some puzzles definitely would need more lives than others. For example: https://echochess.com/game.html?game_mode=DAILY&level_type=E...

ramly··on Chess puzzle, but you are what you capture
Correct. Apologies for not making that clearer! in some puzzles it is much more obvious than today's because the obstacles connect to create long connected walls: https://echochess.com/game.html?game_mode=DAILY&level_type=E...
ramly··on Chess puzzle, but you are what you capture
Hey again HN! I'm sami, the creator of echo chess. Humbled to see this game up on HN again. This is a chess variant I first developed as a beta last year and the feedback from the community has been incredibly helpful.

Spent the past year iterating on it and honing it into a daily format. So many more improvements to come. Lmk if you have any questions or suggestions. Would love to hear your thoughts.

-How to play: You play White (it's always your turn). You become any piece you capture, and your goal is to clear the board in the fewest number of moves. You can capture your own pieces too. No castling, promotions, or en passant.

-What's Zen Mode: a procedurally generated infinite mode that uses an ML model I built. Happy to answer any questions on that.

https://echochess.com/

ramly··on Chess puzzle, but you are what you capture
ECHO CHESS Mar 25 (E)

0:18 sec 1/8 tries 13 moves

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