1,372 karma · joined November 8, 2011
Tokyo, too, has multiple sub centres which are mostly self-sufficient. They are connected by a train running around in a circle and have central hubs where trains depart into the suburbs. Stations are largely accommodated with large bicycle parking lots to facilitate train usage. However, even though Tokyo is one magnitude bigger than NYC, the transportation fees are fairly high, too. Also, the Japanese solved the parking space problem, by making it a requirement to have a parking space in order to be able to buy a car.
www.flownet.com/ron/QM.pdf
and watch his google talk about it here:
www.youtube.com/watch?v=dEaecUuEqfc .
The problem is, that most people (not scientists, mind you) do not really care anyway, and the Copenhagen interpretation gives you a nice story to tell, which is fairly "strange", yet somewhat understandable. I hate the fact that even science magazines still 100% subscribe to the Copenhagen interpretation, just to attract a greater readership and to be able to use catchier headlines.
Also, the Microsoft office Student example is obviously flawed. Office costs $300, if the student cannot/does not want to pay, he CANNOT USE it. There is absolutely NO business flaw on Microsoft's side there, except that their pricing might be a little to high for students. Maybe students are not their target group then. (I only use MS Office in this example because it is a response, students however can of course use the >FREE< MS Office (with ads) for their 3h-late-night-project).
Obviously you are missing the point, going to the stadium is the result of something being on show there, the "content". Therefore, it would not be free. What should be free (excluding maintenance costs which would need to be payed) is the usage of the stadium and actually it most likely is.
I know that in the UK I think there is a data liberation act or something similar, where you can request for data to be made available in public which was payed for with tax money. I think, however, that you shouldn't even need to ask.
If they don't want to publish the data, then don't pay for it with tax money...
I would really like to do it and could most likely also take the time to do so but for me there is a possibility of something more important coming up in the future resulting in me having to cut back on the curse. If something like: "If you want to enter the next course/a different one and your record shows that you began a course which you did not finish, then you have to do X/will be given a lower priority etc." applies, I would reconsider enrolling.
Does anyone have any further information on that?
In that case, It'd have to be significantly better than e.g. Google Reader (which got a little crippled unfortunately). Personally, some of the most important features would be, that it has colour schemes (e.g. like the Vim Solarised scheme) and allows offline caching/easy, good e.g. pdf export.
However, I have to admit that a decent mobile (iOS, WP7, etc.) Application would be of much greater interest to me, as that is where the advantage of a RSS reader significantly comes into play due to the much more limited screen estate.
Just to throw another idea out there, a further alternative would be to work/look at open-source games. Technology wise you are definitely in the correct direction, most common languages in game dev are C++ and various scripting languages (from my experience).
I have no idea how much time you have or what sort of stuff you want to do in games (e.g. graphic/sound engine, networking, ai...) but since you mentioned FPS games, you could look into Xonotic. It is a fast FPS game, open-source and based on a heavily improved Quake3 engine.
That might give you a better idea of what components make a game and you will not have to worry about artworks etc. if you want to contribute/fork.
But I figure, while contributing to open-source will help you understand games better, it will not get you hired without networking I think. You can also check out the SIGGRAPH convention presentations, lots of interesting, although maybe too specialised, stuff there.
Also, I hope that their "industry standard" firewall is better than their "industry best practices" data sharing practices.
But mobile, in our case, means also a shift to the cloud, where significant more potent storage technologies could make a real difference. I really hope, too, that technology will lead to something new.
I assume though, that it might be used in e.g. CERN, where they need to store a ridiculous amount of data in very short time. Or similar activities where the write speeds are the limiting factor.
"This revolutionary method allows the recording of Terabytes (thousands of Gigabytes) of information per second"
Therefore, If you can write 1TB/sec the seek it would pretty much outperform any SSD cluster, in terms of writespeed. unfortunately, nothing is said about read speeds/access times and I assume that that will be a harder problem. Because they are still storing the data magnetically and the platters don't emit heat based on their polarisation, they still have to pretty much read like normal hdds do. You cannot (until now, like it was not possible to alter the magnetic polarisation of metals other than with another magnetic field) sense the polarisation except for with another magnetic field.
I am really interested in how that will turn out, but before they make a significant advance in read speeds I doubt that the technology will make it into consumer grade HDD's any time soon.
e.g.: where did you get the numbers from? Amazon? Price comparison engines? Crawl the web yourself? At what rate does the site update? How are the ssd types maintained?
Few suggestions for future features if you want to continue working on it:
- Let the user add/submit missing ssds.
- Include an amazon affiliate link (convenient for user & might pay for your hosting)
- Instead of filtering by absolute capacity, rather let the user filter by a capacity range
- add msata as interface type
I really like the site, keep it going!
To be more precise, my questions is: You have an OpenGL based game running smoothly on OSX, you decide not to port it to Linux. Why?
1. ROI
2. "Have to" offer support for Linux to maintain brand image - very hard
3. hurts game image "game for geeks"
Obviously, it is hugely dependent on the piece of software you have.
So, please, you may get the full artwork for $2 on Amazon/Steam/Whereever.