1,282 karma · joined December 21, 2020
So if you see it as a problem and not a strength of modern visual design you are fully clueless, no offense.
"You… go to your closet, and you select… I don’t know, that lumpy blue sweater, for instance, because you’re trying to tell the world that you take yourself too seriously to care about what you put on your back, but what you don’t know is that that sweater is not just blue, it’s not turquoise, it’s not lapis, it’s actually cerulean.
You’re also blithely unaware of the fact that, in 2002, Oscar de la Renta did a collection of cerulean gowns, and then I think it was Yves Saint Laurent, wasn’t it?… who showed cerulean military jackets... And then cerulean quickly showed up in the collections of eight different designers. Then it filtered down through the department stores and then trickled on down into some tragic casual corner where you, no doubt, fished it out of some clearance bin.
However, that blue represents millions of dollars of countless jobs, and it’s sort of comical how you think that you’ve made a choice that exempts you from the fashion industry when, in fact, you’re wearing a sweater that was selected for you by the people in this room… from a pile of 'stuff.'"
Not to say that learning how things work on the ground level isn't immeasureably valuable, but I think trying to do that first is the slow approach. Learning is accelerated when 1) you enter the industry (so you should prioritize output up-front and let the deeper learning happen when you're earning a paycheck for it) and 2) you get a better conceptual understanding of what's happening under the hood offered by tools of abstraction like a game engine or visual programming paradigm.
This comes from someone who spent many years trying to learn cpp and opengl the hard way only to endure a long battle against an internal sunk cost fallacy I've harbored that kept me from taking the no-code approach. Don't waste your time taking this path if it doesn't help you make what you actually want to be making at the end of the day.
Why are companies trying so hard to do something that their customers hate? We all know the answer, we know we aren't "the customer", it's this perversion of incentive that people are complaining and should complain about
- Networking. Much easier to meet people when you belong to the school's institution and get feet in doors. At least in the US, the university to industry pipeline is strong. Businesses have a sense of trust of quality for students coming from certain schools and will prioritize you.
- Now that you're older and have experience in the real world, you will get MUCH more bang for your buck at school. You know what you want and will be able to steer your future career much more effectively.
2. Not only would spitting in food get you fired but it's also a crime. Do you really think it's common for people to be this reckless with their livelihood?
They're not. If no one wants to pay for it then it's not supposed to exist, speaking in terms of how the capitalist system is supposed to work
It is why from my perspective the gay community at large has an intimate relationship with the phrase "new normal" because it seems like gay men's cultural understanding of what a healthy sex life looks like truly changed more or less permanently since the AIDS epidemic.