2,020 karma · joined September 26, 2019
It would be great if governments provided the option to authenticate with third party PKI. Having a public option would be nice as well. Identity management and verification is a core competency of government, after all.
That's where the job security is (and always has been). This has been my answer to "are you afraid for your job because of AI?"
Writing the code is very rarely the hard part. The hard part is getting a spec from the PM, or gathering requirements stakeholders. And then telling them why the spec / their requirements don't make sense or aren't feasible, and figuring out ones that will actually achieve their goals.
It's crazy that some functionality on e.g. the IRS website requires me to verify my identity using a private company (ID.me).
>downvoted out
Erm...
These players aren't using aimbot / triggerbot (or if they are, they don't understand the gunplay and try to shoot while running), and may not even understand wall penetration, so their reaction times wouldn't look abnormal at all. From the data, they would likely have below average reaction times still.
Even though they are not performing well, their presence still massively alters the gameplay for legitimate players. For one, lurking becomes a pointless endeavor. You're better off rushing wildly than attempting any sort of stealth.
(To be clear, I'm not saying it's a matter of ownership and personal brand. But someone needs to start the project and form a team around it. I don't think they're worried about personal brand, it's more an issue of reverence for the franchise.)
You've made them the same as the best players. Otherwise we're banning the best players.
It's really much more nuanced than that. Counter-Strike 2 has already implemented this type of feature, and it immediately got some clear false positives. There are many situations where high level players play in a predictive, rather than reactive, manner. Pre-firing is a common strategy that will always look indistinguishable from an inhuman reaction time. So is tap-firing at an angle that you anticipate a an opponent may peek you from.
The vast majority of cheaters in most games are not sophisticated users. Ease of access and use is the biggest issue.
Given the org structure at Valve, it's going to take someone with massive hubris to say "I can be the one to lead the HL3 project."
That or Gabe getting off his megayacht to lead it (or tell someone their project is worthy of being called HL3).
The funny thing is that it seems like when they gave up it wasn't because some new advancement in the arms race. It was well before LLMs hit the scene. The SEO spam was still incredibly obvious to a human reader. Really seems like some data-driven approach demonstrated that surrendering on this front led to increased ad revenue.
That's a lot of work though, and increases the difference between your local dev environment and prod.
A simple native lock in the standard library along with a nicer implementation (also in the standard library) that depends on the simple lock?
But not to be conflated with rovers or wanderers!
The options seemed to be:
- Get a job in France and get a work visa. This is very difficult due to economic protectionism.
- Come on a tourist visa and not work.
- Be provably independently wealthy and get some variety of golden visa. This meant proving that you had enough assets to live (lavishly I might add) long term without working.
No easy option for "I want to come to your country, get paid USD by a US company, but pay taxes to you!"
I think there have been some new developments regarding digital nomad visas since then. Still, seemed crazy given what a good arrangement it would have been for France.