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tthisk

40 karma · joined April 11, 2013

A hands-on software engineering consultant, developing software across the stack. Helping teams deliver more predictably, with more fun. Currently at Xebia. Amsterdam
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tthisk··on Texture is a toolset for the production of scientific content
We can not try it out online, why isn't there a hosted version since it is web app anyway? Do think the (bio)medical world could greatly benefit from such a tool since most researchers in these fields are still writing their papers in Word (as far as I am aware), most these people aren't tech savy enough to use Latex.
tthisk··on My Failed Attempt at Engineering Love
In my opinion going on a date is also too big of an investment to find out whether or not you 'match' with somebody. When you are at a party you can potentially speak to 10 (20 maybe even 30) women/men in one night, and probably find out that you do not match with 90% of them. If you are using apps like Tinder it will take you 10 nights to date 10 women/men, which is a significantly bigger time investment. Recently I was thinking about this figured out that this is probably the reason none of my friends, who actively use dating apps, have gained any significant relationships using them. This doesn't mean they are not good for anything. However people should be more aware of this and realise that though it seems easier to find meaningful relationships using these apps, it can also make it significantly harder.
tthisk··on Ask HN: PythonAnywhere vs. Heroku?
You could also setup a DigitalOcean VPS with dokku and deploy your application to it like you would to Heroku (dokku.viewdocs.io/dokku/)
tthisk··on ProductHunt is down?
Not in the Netherlands
tthisk··on I've got 10 btc for the best CoffeeScript/JavaScript Nodewar bot
I like the idea, never participated in this kind of competition. However I had to write an AI for a same kind of game in college. It was a 2d football simulater and we had to write the AI in haskell. The tactics however had nothing to do with real life football (rushing was the best strategy). Does anybody here know if this is an evolution of an existing game, or did the creators invented this game by their self's?
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